Rename CallAfter to CallFromMainThread

This commit is contained in:
Megamouse 2022-01-20 18:44:49 +01:00
parent 2d9f21a2ea
commit d172b9add6
22 changed files with 63 additions and 63 deletions

View file

@ -89,7 +89,7 @@ void progress_dialog_server::operator()()
dlg->type.progress_bar_count = 1;
dlg->on_close = [](s32 /*status*/)
{
Emu.CallAfter([]()
Emu.CallFromMainThread([]()
{
// Abort everything
sys_log.notice("Aborted progress dialog");
@ -99,7 +99,7 @@ void progress_dialog_server::operator()()
g_system_progress_canceled = true;
};
Emu.CallAfter([dlg, text0]()
Emu.CallFromMainThread([dlg, text0]()
{
dlg->Create(text0, text0);
});
@ -164,7 +164,7 @@ void progress_dialog_server::operator()()
}
else if (dlg)
{
Emu.CallAfter([=]()
Emu.CallFromMainThread([=]()
{
dlg->SetMsg(text_new);
dlg->ProgressBarSetMsg(0, progr);
@ -191,7 +191,7 @@ void progress_dialog_server::operator()()
}
else if (dlg)
{
Emu.CallAfter([=]()
Emu.CallFromMainThread([=]()
{
dlg->Close(true);
});