RSX Bugfixes and plugging memory leaks

BUGFIX: Add break after NV4097_SET_TEXTURE_BORDER_COLOR in RSXThread.cpp
BUGFIX: Fix parameters passed to RSXTexture::SetControl3 (they were being
passed in reverse order)
BUGFIX: Remove invalid, non-sensical call to glPixelStorei in GLGSRender.h
BUGFIX: Fix signed/unsigned comparison compiler warnings in GLGSRender.h
CHANGE: Make GLFragmentProgram::Decompiler synchronous by default
CHANGE: Update wxWidgets submodule to latest commit
BUGFIX: Fix several memory leaks
ADDED: Created a new MSVC debug configuration to output locations
  of allocations that end up leaking after the program
  is closed.
BUGFIX: Fix the stupid PadHandler crash due to the lack of a virtual d'tor
This commit is contained in:
nohbdy 2014-04-15 17:12:15 +03:00
commit d136adc73f
46 changed files with 617 additions and 149 deletions

View file

@ -8,6 +8,8 @@ public:
virtual void Decode(const u32 code)=0;
virtual u8 DecodeMemory(const u64 address);
virtual ~PPCDecoder() = default;
};