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[Config] Use std::less<> for std::map<...>
Reduces amount of string copies [Utilities] fmt::replace_all: avoid creation of temporary strings
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parent
2981867375
commit
cccfb89aa0
14 changed files with 80 additions and 62 deletions
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@ -21,7 +21,7 @@ namespace cfg
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std::vector<std::string> make_uint_range(u64 min, u64 max);
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// Internal hack
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bool try_to_enum_value(u64* out, decltype(&fmt_class_string<int>::format) func, const std::string&);
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bool try_to_enum_value(u64* out, decltype(&fmt_class_string<int>::format) func, std::string_view);
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// Internal hack
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std::vector<std::string> try_to_enum_list(decltype(&fmt_class_string<int>::format) func);
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@ -53,7 +53,7 @@ namespace cfg
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_base(type _type);
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// Owned entry constructor
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_base(type _type, class node* owner, const std::string& name, bool dynamic);
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_base(type _type, class node* owner, std::string name, bool dynamic);
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public:
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_base(const _base&) = delete;
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@ -80,7 +80,7 @@ namespace cfg
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}
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// Try to convert from string (optional)
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virtual bool from_string(const std::string&, bool /*dynamic*/ = false);
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virtual bool from_string(std::string_view, bool /*dynamic*/ = false);
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// Get string list (optional)
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virtual std::vector<std::string> to_list() const
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@ -107,8 +107,8 @@ namespace cfg
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}
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// Registered node constructor
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node(node* owner, const std::string& name, bool dynamic = true)
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: _base(type::node, owner, name, dynamic)
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node(node* owner, std::string name, bool dynamic = true)
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: _base(type::node, owner, std::move(name), dynamic)
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{
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}
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@ -122,7 +122,7 @@ namespace cfg
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std::string to_string() const override;
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// Deserialize node
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bool from_string(const std::string& value, bool dynamic = false) override;
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bool from_string(std::string_view value, bool dynamic = false) override;
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// Set default values
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void from_default() override;
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@ -135,8 +135,8 @@ namespace cfg
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public:
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bool def;
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_bool(node* owner, const std::string& name, bool def = false, bool dynamic = false)
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: _base(type::_bool, owner, name, dynamic)
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_bool(node* owner, std::string name, bool def = false, bool dynamic = false)
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: _base(type::_bool, owner, std::move(name), dynamic)
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, m_value(def)
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, def(def)
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{
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@ -159,7 +159,7 @@ namespace cfg
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return m_value ? "true" : "false";
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}
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bool from_string(const std::string& value, bool /*dynamic*/ = false) override
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bool from_string(std::string_view value, bool /*dynamic*/ = false) override
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{
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if (value == "false")
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m_value = false;
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@ -220,7 +220,7 @@ namespace cfg
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return result; // TODO: ???
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}
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bool from_string(const std::string& value, bool /*dynamic*/ = false) override
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bool from_string(std::string_view value, bool /*dynamic*/ = false) override
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{
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u64 result;
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@ -285,7 +285,7 @@ namespace cfg
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return std::to_string(m_value);
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}
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bool from_string(const std::string& value, bool /*dynamic*/ = false) override
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bool from_string(std::string_view value, bool /*dynamic*/ = false) override
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{
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s64 result;
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if (try_to_int64(&result, value, Min, Max))
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@ -359,7 +359,7 @@ namespace cfg
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return std::to_string(m_value);
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}
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bool from_string(const std::string& value, bool /*dynamic*/ = false) override
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bool from_string(std::string_view value, bool /*dynamic*/ = false) override
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{
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u64 result;
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if (try_to_uint64(&result, value, Min, Max))
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@ -430,9 +430,9 @@ namespace cfg
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return *m_value.load().get();
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}
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bool from_string(const std::string& value, bool /*dynamic*/ = false) override
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bool from_string(std::string_view value, bool /*dynamic*/ = false) override
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{
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m_value = value;
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m_value = std::string(value);
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return true;
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}
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};
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@ -474,9 +474,12 @@ namespace cfg
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}
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};
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template<typename T>
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using map_of_type = std::map<std::string, T, std::less<>>;
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class map_entry final : public _base
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{
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std::map<std::string, std::string> m_map{};
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map_of_type<std::string> m_map{};
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public:
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map_entry(node* owner, const std::string& name)
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@ -484,24 +487,24 @@ namespace cfg
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{
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}
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const std::map<std::string, std::string>& get_map() const
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const map_of_type<std::string>& get_map() const
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{
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return m_map;
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}
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std::string get_value(const std::string& key);
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std::string get_value(std::string_view key);
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void set_value(const std::string& key, const std::string& value);
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void set_map(std::map<std::string, std::string>&& map);
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void set_value(std::string key, std::string value);
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void set_map(map_of_type<std::string>&& map);
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void erase(const std::string& key);
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void erase(std::string_view key);
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void from_default() override;
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};
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class log_entry final : public _base
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{
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std::map<std::string, logs::level> m_map{};
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map_of_type<logs::level> m_map{};
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public:
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log_entry(node* owner, const std::string& name)
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@ -509,12 +512,12 @@ namespace cfg
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{
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}
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const std::map<std::string, logs::level>& get_map() const
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const map_of_type<logs::level>& get_map() const
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{
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return m_map;
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}
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void set_map(std::map<std::string, logs::level>&& map);
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void set_map(map_of_type<logs::level>&& map);
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void from_default() override;
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};
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