stylesheets: add custom color to gamepad

This commit is contained in:
Megamouse 2017-08-22 09:20:18 +02:00 committed by Ivan
parent 37bc2b3bb9
commit c7c0139788
6 changed files with 29 additions and 12 deletions

View file

@ -18,7 +18,7 @@ static const int PadButtonWidth = 60;
extern keyboard_pad_config g_kbpad_config;
pad_settings_dialog::pad_settings_dialog(QWidget *parent) : QDialog(parent), ui(new Ui::pad_settings_dialog)
pad_settings_dialog::pad_settings_dialog(std::shared_ptr<gui_settings> gui_settings, QWidget *parent) : QDialog(parent), ui(new Ui::pad_settings_dialog)
{
ui->setupUi(this);
@ -67,6 +67,7 @@ pad_settings_dialog::pad_settings_dialog(QWidget *parent) : QDialog(parent), ui(
g_kbpad_config.load();
UpdateLabel();
ui->l_controller->setPixmap(gui_settings->colorizedPixmap(*ui->l_controller->pixmap(), QColor(), GUI::get_Label_Color("l_controller"), false, true));
ui->l_controller->setMaximumSize(ui->gb_description->sizeHint().width(), ui->l_controller->maximumHeight() * ui->gb_description->sizeHint().width() / ui->l_controller->maximumWidth());
layout()->setSizeConstraint(QLayout::SetFixedSize);
}