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gl/vk: Add constexpr to varying_registers and sync functions between the two backends
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9 changed files with 51 additions and 61 deletions
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@ -6,7 +6,7 @@
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#include "GLFragmentProgram.h"
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#include "GLCommonDecompiler.h"
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#include "../GCM.h"
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#include "../Common/GLSLCommon.h"
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std::string GLFragmentDecompilerThread::getFloatTypeName(size_t elementCount)
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{
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