Do not allow to unpause after fatal error occured in emulation

* Plus fix #10590
This commit is contained in:
Eladash 2021-09-07 19:42:08 +03:00 committed by Megamouse
parent 69faf14a79
commit bd66dfedc9
5 changed files with 26 additions and 9 deletions

View file

@ -221,7 +221,7 @@ struct fatal_error_listener final : logs::listener
}
#endif
// Pause emulation if fatal error encountered
Emu.Pause();
Emu.Pause(true);
}
}
};