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Do not allow to unpause after fatal error occured in emulation
* Plus fix #10590
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5 changed files with 26 additions and 9 deletions
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@ -1580,7 +1580,7 @@ bool handle_access_violation(u32 addr, bool is_writing, x64_context* context) no
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}
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}
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Emu.Pause();
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Emu.Pause(true);
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if (!g_tls_access_violation_recovered)
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{
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