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rsx/common/d3d12/gl: Clean ProgramStateCache
Use a_b_c format. Use using = Use tuple as output Use RAII to delete program safely Ensure const correctness.
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25 changed files with 332 additions and 342 deletions
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@ -166,9 +166,9 @@ GLVertexProgram::~GLVertexProgram()
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// }
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//}
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void GLVertexProgram::Decompile(RSXVertexProgram& prog)
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void GLVertexProgram::Decompile(const RSXVertexProgram& prog)
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{
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GLVertexDecompilerThread decompiler(prog.data, shader, parr);
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GLVertexDecompilerThread decompiler(prog, shader, parr);
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decompiler.Task();
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}
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