rsx/common/d3d12/gl: Clean ProgramStateCache

Use a_b_c format.
Use using =
Use tuple as output
Use RAII to delete program safely
Ensure const correctness.
This commit is contained in:
Vincent Lejeune 2016-01-10 20:09:56 +01:00
parent cc1efd2a46
commit bab52c132d
25 changed files with 332 additions and 342 deletions

View file

@ -172,9 +172,10 @@ GLFragmentProgram::~GLFragmentProgram()
// }
//}
void GLFragmentProgram::Decompile(RSXFragmentProgram& prog, const std::vector<texture_dimension> &td)
void GLFragmentProgram::Decompile(const RSXFragmentProgram& prog)
{
GLFragmentDecompilerThread decompiler(shader, parr, prog.addr, prog.size, prog.ctrl, td);
u32 size;
GLFragmentDecompilerThread decompiler(shader, parr, prog, size);
decompiler.Task();
for (const ParamType& PT : decompiler.m_parr.params[PF_PARAM_UNIFORM])
{