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game_list_frame.cpp: Fix progress dialog constructor arguments
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1 changed files with 1 additions and 1 deletions
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@ -1549,7 +1549,7 @@ void game_list_frame::BatchRemoveSPUCaches()
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return;
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return;
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}
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}
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progress_dialog* pdlg = new progress_dialog(tr("SPU Cache Batch Removal"), tr("Removing all SPU caches"), tr("Cancel"), 0, total, this);
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progress_dialog* pdlg = new progress_dialog(tr("SPU Cache Batch Removal"), tr("Removing all SPU caches"), tr("Cancel"), 0, total, true, this);
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pdlg->setAutoClose(false);
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pdlg->setAutoClose(false);
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pdlg->setAutoReset(false);
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pdlg->setAutoReset(false);
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pdlg->show();
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pdlg->show();
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