Implement sys_game_process_exitspawn and fixes

This commit is contained in:
Raul Tambre 2014-12-14 19:14:26 +02:00
parent 24c5e7d6cd
commit b8d2343765
5 changed files with 155 additions and 70 deletions

View file

@ -2,6 +2,7 @@
#include "Emu/Memory/Memory.h"
#include "Emu/System.h"
#include "Emu/SysCalls/Modules.h"
#include "Emu/SysCalls/lv2/sys_process.h"
#include "Emu/FS/VFS.h"
#include "Utilities/rFile.h"
@ -187,15 +188,35 @@ int sceNpDrmGetTimelimit(u32 drm_path_addr, vm::ptr<u64> time_remain_usec)
return CELL_OK;
}
int sceNpDrmProcessExitSpawn()
int sceNpDrmProcessExitSpawn(vm::ptr<const char> path, u32 argv_addr, u32 envp_addr, u32 data_addr, u32 data_size, u32 prio, u64 flags)
{
UNIMPLEMENTED_FUNC(sceNp);
sceNp->Warning("sceNpDrmProcessExitSpawn()");
sceNp->Warning("path: %s", path.get_ptr());
sceNp->Warning("argv: 0x%x", argv_addr);
sceNp->Warning("envp: 0x%x", envp_addr);
sceNp->Warning("data: 0x%x", data_addr);
sceNp->Warning("data_size: 0x%x", data_size);
sceNp->Warning("prio: %d", prio);
sceNp->Warning("flags: %d", flags);
sys_game_process_exitspawn(path, argv_addr, envp_addr, data_addr, data_size, prio, flags);
return CELL_OK;
}
int sceNpDrmProcessExitSpawn2()
int sceNpDrmProcessExitSpawn2(vm::ptr<const char> path, u32 argv_addr, u32 envp_addr, u32 data_addr, u32 data_size, u32 prio, u64 flags)
{
UNIMPLEMENTED_FUNC(sceNp);
sceNp->Warning("sceNpDrmProcessExitSpawn2()");
sceNp->Warning("path: %s", path.get_ptr());
sceNp->Warning("argv: 0x%x", argv_addr);
sceNp->Warning("envp: 0x%x", envp_addr);
sceNp->Warning("data: 0x%x", data_addr);
sceNp->Warning("data_size: 0x%x", data_size);
sceNp->Warning("prio: %d", prio);
sceNp->Warning("flags: %d", flags);
sys_game_process_exitspawn2(path, argv_addr, envp_addr, data_addr, data_size, prio, flags);
return CELL_OK;
}

View file

@ -38,17 +38,20 @@ s32 sys_process_exit(s32 errorcode)
return CELL_OK;
}
void sys_game_process_exitspawn(
vm::ptr<const char> path,
u32 argv_addr,
u32 envp_addr,
u32 data_addr,
u32 data_size,
u32 prio,
u64 flags )
void sys_game_process_exitspawn(vm::ptr<const char> path, u32 argv_addr, u32 envp_addr, u32 data_addr, u32 data_size, u32 prio, u64 flags)
{
std::string _path = path.get_ptr();
const std::string& from = "//";
const std::string& to = "/";
size_t start_pos = 0;
while ((start_pos = _path.find(from, start_pos)) != std::string::npos) {
_path.replace(start_pos, from.length(), to);
start_pos += to.length();
}
sys_process.Todo("sys_game_process_exitspawn()");
sys_process.Warning("path: %s", path.get_ptr());
sys_process.Warning("path: %s", _path.c_str());
sys_process.Warning("argv: 0x%x", argv_addr);
sys_process.Warning("envp: 0x%x", envp_addr);
sys_process.Warning("data: 0x%x", data_addr);
@ -60,12 +63,22 @@ void sys_game_process_exitspawn(
std::vector<std::string> argv;
std::vector<std::string> env;
if (argv_addr)
{
auto argvp = vm::ptr<vm::bptr<const char>>::make(argv_addr);
while (argvp && *argvp)
{
argv.push_back(argvp[0].get_ptr());
argvp++;
}
for (auto &arg : argv) {
sys_process.Log("argument: %s", arg.c_str());
}
}
if (envp_addr)
{
auto envp = vm::ptr<vm::bptr<const char>>::make(envp_addr);
while (envp && *envp)
{
@ -73,13 +86,10 @@ void sys_game_process_exitspawn(
envp++;
}
for (auto &arg : argv) {
sys_process.Log("argument: %s", arg.c_str());
}
for (auto &en : env) {
sys_process.Log("env_argument: %s", en.c_str());
}
}
//TODO: execute the file in <path> with the args in argv
//and the environment parameters in envp and copy the data
@ -94,20 +104,32 @@ void sys_game_process_exitspawn(
Emu.Stop();
});
int device = -1;
if (_path.substr(1, 8) == "dev_hdd0")
device = 0;
else if (_path.substr(1, 8) == "dev_hdd1")
device = 1;
Emu.BootGame(_path.c_str(), true, device);
return;
}
void sys_game_process_exitspawn2(
vm::ptr<const char> path,
u32 argv_addr,
u32 envp_addr,
u32 data_addr,
u32 data_size,
u32 prio,
u64 flags)
void sys_game_process_exitspawn2(vm::ptr<const char> path, u32 argv_addr, u32 envp_addr, u32 data_addr, u32 data_size, u32 prio, u64 flags)
{
sys_process.Todo("sys_game_process_exitspawn2");
sys_process.Warning("path: %s", path.get_ptr());
std::string _path = path.get_ptr();
const std::string& from = "//";
const std::string& to = "/";
size_t start_pos = 0;
while ((start_pos = _path.find(from, start_pos)) != std::string::npos) {
_path.replace(start_pos, from.length(), to);
start_pos += to.length();
}
sys_process.Warning("sys_game_process_exitspawn2()");
sys_process.Warning("path: %s", _path.c_str());
sys_process.Warning("argv: 0x%x", argv_addr);
sys_process.Warning("envp: 0x%x", envp_addr);
sys_process.Warning("data: 0x%x", data_addr);
@ -115,16 +137,26 @@ void sys_game_process_exitspawn2(
sys_process.Warning("prio: %d", prio);
sys_process.Warning("flags: %d", flags);
std::string _path = path.get_ptr();
std::vector<std::string> argv;
std::vector<std::string> env;
if (argv_addr)
{
auto argvp = vm::ptr<vm::bptr<const char>>::make(argv_addr);
while (argvp && *argvp)
{
argv.push_back(argvp[0].get_ptr());
argvp++;
}
for (auto &arg : argv)
{
sys_process.Log("argument: %s", arg.c_str());
}
}
if (envp_addr)
{
auto envp = vm::ptr<vm::bptr<const char>>::make(envp_addr);
while (envp && *envp)
{
@ -132,13 +164,11 @@ void sys_game_process_exitspawn2(
envp++;
}
for (auto &arg : argv) {
sys_process.Log("argument: %s", arg.c_str());
}
for (auto &en : env) {
for (auto &en : env)
{
sys_process.Log("env_argument: %s", en.c_str());
}
}
//TODO: execute the file in <path> with the args in argv
//and the environment parameters in envp and copy the data
@ -153,6 +183,15 @@ void sys_game_process_exitspawn2(
Emu.Stop();
});
int device = -1;
if (_path.substr(1, 8) == "dev_hdd0")
device = 0;
else if (_path.substr(1, 8) == "dev_hdd1")
device = 1;
Emu.BootGame(_path.c_str(), true, device);
return;
}

View file

@ -117,6 +117,7 @@ void Emulator::CheckStatus()
IsAllPaused = false;
break;
}
if(IsAllPaused)
{
//ConLog.Warning("all paused!");
@ -131,6 +132,7 @@ void Emulator::CheckStatus()
IsAllStoped = false;
break;
}
if (IsAllStoped)
{
//ConLog.Warning("all stoped!");
@ -138,7 +140,7 @@ void Emulator::CheckStatus()
}
}
bool Emulator::BootGame(const std::string& path)
bool Emulator::BootGame(const std::string& path, bool direct, int device)
{
static const char* elf_path[6] =
{
@ -149,10 +151,33 @@ bool Emulator::BootGame(const std::string& path)
"/USRDIR/EBOOT.BIN",
"/EBOOT.BIN",
};
auto curpath = path;
if (!direct)
{
for (int i = 0; i < sizeof(elf_path) / sizeof(*elf_path); i++)
{
const std::string& curpath = path + elf_path[i];
curpath = path + elf_path[i];
if (rFile::Access(curpath, rFile::read))
{
SetPath(curpath);
Load();
return true;
}
}
}
else
{
std::string pathy;
if (device == 0)
Emu.GetVFS().GetDevice("dev_hdd0", pathy);
else if (device == 1)
Emu.GetVFS().GetDevice("dev_hdd1", pathy);
curpath = pathy.substr(0, pathy.length() - 9) + path;
if (rFile::Access(curpath, rFile::read))
{

View file

@ -195,7 +195,7 @@ public:
u32 GetCPUThreadStop() const { return m_cpu_thr_stop; }
void CheckStatus();
bool BootGame(const std::string& path);
bool BootGame(const std::string& path, bool direct = false, int device = 0);
void Load();
void Run();