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BUILD: Refactor spirv submodule (#10384)
* relocated SPIRV files * updated gitmodule paths for Vulkan submodules * cleaned up Vulkan child builds * updated gitignore
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parent
20e25cd928
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19 changed files with 99 additions and 99 deletions
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3rdparty/glslang/.gitignore
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3rdparty/glslang/.gitignore
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/build
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/x64
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3rdparty/glslang/glslang.vcxproj
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3rdparty/glslang/glslang.vcxproj
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@ -38,26 +38,26 @@
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</ImportGroup>
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<PropertyGroup Label="UserMacros">
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<CmakeGenerator>"Visual Studio $(VisualStudioVersion.Substring(0,2))"</CmakeGenerator>
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<CmakeReleaseCLI>cmake -G $(CmakeGenerator) -A x64 -DCMAKE_BUILD_TYPE="Release" -DLLVM_USE_CRT_DEBUG=MTd -DLLVM_USE_CRT_RELEASE=MT glslang</CmakeReleaseCLI>
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<CmakeDebugCLI>cmake -G $(CmakeGenerator) -A x64 -DCMAKE_BUILD_TYPE="Debug" -DLLVM_USE_CRT_DEBUG=MTd -DLLVM_USE_CRT_RELEASE=MT glslang</CmakeDebugCLI>
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<CmakeReleaseCLI>cmake -G $(CmakeGenerator) -A x64 -DCMAKE_BUILD_TYPE="Release" -DLLVM_USE_CRT_DEBUG=MTd -DLLVM_USE_CRT_RELEASE=MT -S glslang -B build</CmakeReleaseCLI>
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<CmakeDebugCLI>cmake -G $(CmakeGenerator) -A x64 -DCMAKE_BUILD_TYPE="Debug" -DLLVM_USE_CRT_DEBUG=MTd -DLLVM_USE_CRT_RELEASE=MT -S glslang -B build</CmakeDebugCLI>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<NMakeBuildCommandLine>$(CmakeReleaseCLI)
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msbuild.exe ALL_BUILD.vcxproj /t:build /p:Configuration=Release /p:ForceImportBeforeCppTargets=$(SolutionDir)common_default.props /m</NMakeBuildCommandLine>
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msbuild.exe build\ALL_BUILD.vcxproj /t:build /p:Configuration=Release /p:ForceImportBeforeCppTargets=$(SolutionDir)common_default.props /m</NMakeBuildCommandLine>
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<NMakeReBuildCommandLine>$(CmakeReleaseCLI)
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msbuild.exe ALL_BUILD.vcxproj /t:rebuild /p:Configuration=Release /p:ForceImportBeforeCppTargets=$(SolutionDir)common_default.props /m</NMakeReBuildCommandLine>
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msbuild.exe build\ALL_BUILD.vcxproj /t:rebuild /p:Configuration=Release /p:ForceImportBeforeCppTargets=$(SolutionDir)common_default.props /m</NMakeReBuildCommandLine>
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<NMakeCleanCommandLine>$(CmakeReleaseCLI)
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msbuild.exe ALL_BUILD.vcxproj /t:clean /p:Configuration=Release /p:ForceImportBeforeCppTargets=$(SolutionDir)common_default.props /m</NMakeCleanCommandLine>
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msbuild.exe build\ALL_BUILD.vcxproj /t:clean /p:Configuration=Release /p:ForceImportBeforeCppTargets=$(SolutionDir)common_default.props /m</NMakeCleanCommandLine>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<NMakeBuildCommandLine>$(CmakeDebugCLI)
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msbuild.exe ALL_BUILD.vcxproj /t:build /p:Configuration=Debug /p:ForceImportBeforeCppTargets=$(SolutionDir)common_default.props /m
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msbuild.exe build\ALL_BUILD.vcxproj /t:build /p:Configuration=Debug /p:ForceImportBeforeCppTargets=$(SolutionDir)common_default.props /m
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</NMakeBuildCommandLine>
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<NMakeReBuildCommandLine>$(CmakeDebugCLI)
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msbuild.exe ALL_BUILD.vcxproj /t:rebuild /p:Configuration=Debug /p:ForceImportBeforeCppTargets=$(SolutionDir)common_default.props /m
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msbuild.exe build\ALL_BUILD.vcxproj /t:rebuild /p:Configuration=Debug /p:ForceImportBeforeCppTargets=$(SolutionDir)common_default.props /m
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</NMakeReBuildCommandLine>
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<NMakeCleanCommandLine>$(CmakeDebugCLI)
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msbuild.exe ALL_BUILD.vcxproj /t:clean /p:Configuration=Debug /p:ForceImportBeforeCppTargets=$(SolutionDir)common_default.props /m
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msbuild.exe build\ALL_BUILD.vcxproj /t:clean /p:Configuration=Debug /p:ForceImportBeforeCppTargets=$(SolutionDir)common_default.props /m
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</NMakeCleanCommandLine>
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</PropertyGroup>
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<ItemDefinitionGroup>
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