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OSK: Ignore gamepad input if a key was pressed
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1 changed files with 5 additions and 0 deletions
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@ -154,6 +154,10 @@ namespace rsx
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{
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{
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current_data.len = 0;
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current_data.len = 0;
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}
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}
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// Ignore gamepad input if a key was recognized
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refresh();
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continue;
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}
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}
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}
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}
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else
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else
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@ -171,6 +175,7 @@ namespace rsx
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if (!rinfo.now_connect)
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if (!rinfo.now_connect)
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{
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{
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refresh();
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continue;
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continue;
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}
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}
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