vm::var improved, cleanup

Mostly vm::var initialization introduced.
Added vm::make_var function.
This commit is contained in:
Nekotekina 2015-09-26 23:46:04 +03:00
parent cc02a147d3
commit a974ee009e
116 changed files with 2763 additions and 3019 deletions

View file

@ -26,16 +26,6 @@ enum class fse : u32 // filesystem (file or dir) error
invalid_arguments,
};
enum : u32 // obsolete flags
{
o_read = fom::read,
o_write = fom::write,
o_append = fom::append,
o_create = fom::create,
o_trunc = fom::trunc,
o_excl = fom::excl,
};
namespace fs
{
thread_local extern fse g_tls_error;
@ -50,95 +40,156 @@ namespace fs
s64 ctime;
};
// Get file information
bool stat(const std::string& path, stat_t& info);
// Check whether a file or a directory exists (not recommended, use is_file() or is_dir() instead)
bool exists(const std::string& path);
// Check whether the file exists and is NOT a directory
bool is_file(const std::string& file);
// Check whether the directory exists and is NOT a file
bool is_dir(const std::string& dir);
// Delete empty directory
bool remove_dir(const std::string& dir);
// Create directory
bool create_dir(const std::string& dir);
// Create directories
bool create_path(const std::string& path);
// Rename (move) file or directory
bool rename(const std::string& from, const std::string& to);
// Copy file contents
bool copy_file(const std::string& from, const std::string& to, bool overwrite);
// Delete file
bool remove_file(const std::string& file);
// Change file size (possibly appending zeros)
bool truncate_file(const std::string& file, u64 length);
struct file final
class file final
{
using handle_type = std::intptr_t;
static const handle_type null = -1;
constexpr static handle_type null = -1;
private:
handle_type m_fd = null;
public:
file() = default;
explicit file(const std::string& filename, u32 mode = fom::read)
{
open(filename, mode);
}
file(file&& other)
: m_fd(other.m_fd)
{
other.m_fd = null;
}
file& operator =(file&& right)
{
std::swap(m_fd, right.m_fd);
return *this;
}
~file();
explicit file(const std::string& filename, u32 mode = fom::read) { open(filename, mode); }
file(const file&) = delete;
file(file&&) = delete; // possibly TODO
// Check whether the handle is valid (opened file)
bool is_opened() const
{
return m_fd != null;
}
file& operator =(const file&) = delete;
file& operator =(file&&) = delete; // possibly TODO
operator bool() const { return m_fd != null; }
void import(handle_type fd) { this->~file(); m_fd = fd; }
// Check whether the handle is valid (opened file)
explicit operator bool() const
{
return is_opened();
}
// Open specified file with specified mode
bool open(const std::string& filename, u32 mode = fom::read);
bool is_opened() const { return m_fd != null; }
bool trunc(u64 size) const; // change file size (possibly appending zero bytes)
bool stat(stat_t& info) const; // get file info
// Change file size (possibly appending zero bytes)
bool trunc(u64 size) const;
// Get file information
bool stat(stat_t& info) const;
// Close the file explicitly (destructor automatically closes the file)
bool close();
// Read the data from the file and return the amount of data written in buffer
u64 read(void* buffer, u64 count) const;
// Write the data to the file and return the amount of data actually written
u64 write(const void* buffer, u64 count) const;
u64 write(const std::string &string) const;
// Write std::string
u64 write(const std::string& string) const { return write(string.data(), string.size()); }
// Move file pointer
u64 seek(s64 offset, fsm seek_mode = fsm::begin) const;
// Get file size
u64 size() const;
};
struct dir final
class dir final
{
#ifdef _WIN32
using handle_type = intptr_t;
using name_type = std::unique_ptr<wchar_t[]>;
static const handle_type null = -1;
#else
using handle_type = intptr_t;
using name_type = std::unique_ptr<char[]>;
static const handle_type null = 0;
#endif
private:
handle_type m_dd = null;
name_type m_path;
std::unique_ptr<char[]> m_path;
std::intptr_t m_dd; // handle (aux)
public:
dir() = default;
explicit dir(const std::string& dirname)
{
open(dirname);
}
dir(dir&& other)
: m_dd(other.m_dd)
, m_path(std::move(other.m_path))
{
}
dir& operator =(dir&& right)
{
m_dd = right.m_dd;
m_path = std::move(right.m_path);
return *this;
}
~dir();
explicit dir(const std::string& dirname) { open(dirname); }
dir(const dir&) = delete;
dir(dir&&) = delete; // possibly TODO
// Check whether the handle is valid (opened directory)
bool is_opened() const
{
return m_path.operator bool();
}
dir& operator =(const dir&) = delete;
dir& operator =(dir&&) = delete; // possibly TODO
operator bool() const { return m_path.operator bool(); }
void import(handle_type dd, const std::string& path);
// Check whether the handle is valid (opened directory)
explicit operator bool() const
{
return is_opened();
}
// Open specified directory
bool open(const std::string& dirname);
bool is_opened() const { return *this; }
// Close the directory explicitly (destructor automatically closes the directory)
bool close();
bool get_first(std::string& name, stat_t& info);
//bool get_first(std::string& name);
bool get_next(std::string& name, stat_t& info);
//bool get_next(std::string& name);
// Get next directory entry (UTF-8 name and file stat)
bool read(std::string& name, stat_t& info);
};
}