mirror of
https://github.com/RPCS3/rpcs3.git
synced 2025-07-14 10:48:36 +12:00
This commit is contained in:
parent
de070bf485
commit
a90b5cf37a
1998 changed files with 1034301 additions and 0 deletions
933
wxWidgets/src/common/gifdecod.cpp
Normal file
933
wxWidgets/src/common/gifdecod.cpp
Normal file
|
@ -0,0 +1,933 @@
|
|||
/////////////////////////////////////////////////////////////////////////////
|
||||
// Name: src/common/gifdecod.cpp
|
||||
// Purpose: wxGIFDecoder, GIF reader for wxImage and wxAnimation
|
||||
// Author: Guillermo Rodriguez Garcia <guille@iies.es>
|
||||
// Version: 3.04
|
||||
// RCS-ID: $Id: gifdecod.cpp 62183 2009-09-28 09:40:20Z JS $
|
||||
// Copyright: (c) Guillermo Rodriguez Garcia
|
||||
// Licence: wxWindows licence
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// For compilers that support precompilation, includes "wx.h".
|
||||
#include "wx/wxprec.h"
|
||||
|
||||
#ifdef __BORLANDC__
|
||||
#pragma hdrstop
|
||||
#endif
|
||||
|
||||
#if wxUSE_STREAMS && wxUSE_GIF
|
||||
|
||||
#ifndef WX_PRECOMP
|
||||
#include "wx/palette.h"
|
||||
#include "wx/log.h"
|
||||
#include "wx/intl.h"
|
||||
#endif
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include "wx/gifdecod.h"
|
||||
|
||||
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
// GIFImage
|
||||
//---------------------------------------------------------------------------
|
||||
|
||||
// internal class for storing GIF image data
|
||||
class GIFImage
|
||||
{
|
||||
public:
|
||||
// def ctor
|
||||
GIFImage();
|
||||
|
||||
unsigned int w; // width
|
||||
unsigned int h; // height
|
||||
unsigned int left; // x coord (in logical screen)
|
||||
unsigned int top; // y coord (in logical screen)
|
||||
int transparent; // transparent color index (-1 = none)
|
||||
wxAnimationDisposal disposal; // disposal method
|
||||
long delay; // delay in ms (-1 = unused)
|
||||
unsigned char *p; // bitmap
|
||||
unsigned char *pal; // palette
|
||||
unsigned int ncolours; // number of colours
|
||||
|
||||
DECLARE_NO_COPY_CLASS(GIFImage)
|
||||
};
|
||||
|
||||
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
// GIFImage constructor
|
||||
//---------------------------------------------------------------------------
|
||||
GIFImage::GIFImage()
|
||||
{
|
||||
w = 0;
|
||||
h = 0;
|
||||
left = 0;
|
||||
top = 0;
|
||||
transparent = 0;
|
||||
disposal = wxANIM_DONOTREMOVE;
|
||||
delay = -1;
|
||||
p = (unsigned char *) NULL;
|
||||
pal = (unsigned char *) NULL;
|
||||
ncolours = 0;
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
// wxGIFDecoder constructor and destructor
|
||||
//---------------------------------------------------------------------------
|
||||
|
||||
wxGIFDecoder::wxGIFDecoder()
|
||||
{
|
||||
}
|
||||
|
||||
wxGIFDecoder::~wxGIFDecoder()
|
||||
{
|
||||
Destroy();
|
||||
}
|
||||
|
||||
void wxGIFDecoder::Destroy()
|
||||
{
|
||||
wxASSERT(m_nFrames==m_frames.GetCount());
|
||||
for (unsigned int i=0; i<m_nFrames; i++)
|
||||
{
|
||||
GIFImage *f = (GIFImage*)m_frames[i];
|
||||
free(f->p);
|
||||
free(f->pal);
|
||||
delete f;
|
||||
}
|
||||
|
||||
m_frames.Clear();
|
||||
m_nFrames = 0;
|
||||
}
|
||||
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
// Convert this image to a wxImage object
|
||||
//---------------------------------------------------------------------------
|
||||
|
||||
// This function was designed by Vaclav Slavik
|
||||
|
||||
bool wxGIFDecoder::ConvertToImage(unsigned int frame, wxImage *image) const
|
||||
{
|
||||
unsigned char *src, *dst, *pal;
|
||||
unsigned long i;
|
||||
int transparent;
|
||||
|
||||
// just in case...
|
||||
image->Destroy();
|
||||
|
||||
// create the image
|
||||
wxSize sz = GetFrameSize(frame);
|
||||
image->Create(sz.GetWidth(), sz.GetHeight());
|
||||
|
||||
if (!image->Ok())
|
||||
return false;
|
||||
|
||||
pal = GetPalette(frame);
|
||||
src = GetData(frame);
|
||||
dst = image->GetData();
|
||||
transparent = GetTransparentColourIndex(frame);
|
||||
|
||||
// set transparent colour mask
|
||||
if (transparent != -1)
|
||||
{
|
||||
for (i = 0; i < GetNcolours(frame); i++)
|
||||
{
|
||||
if ((pal[3 * i + 0] == 255) &&
|
||||
(pal[3 * i + 1] == 0) &&
|
||||
(pal[3 * i + 2] == 255))
|
||||
{
|
||||
pal[3 * i + 2] = 254;
|
||||
}
|
||||
}
|
||||
|
||||
pal[3 * transparent + 0] = 255,
|
||||
pal[3 * transparent + 1] = 0,
|
||||
pal[3 * transparent + 2] = 255;
|
||||
|
||||
image->SetMaskColour(255, 0, 255);
|
||||
}
|
||||
else
|
||||
image->SetMask(false);
|
||||
|
||||
#if wxUSE_PALETTE
|
||||
unsigned char r[256];
|
||||
unsigned char g[256];
|
||||
unsigned char b[256];
|
||||
|
||||
for (i = 0; i < 256; i++)
|
||||
{
|
||||
r[i] = pal[3*i + 0];
|
||||
g[i] = pal[3*i + 1];
|
||||
b[i] = pal[3*i + 2];
|
||||
}
|
||||
|
||||
image->SetPalette(wxPalette(GetNcolours(frame), r, g, b));
|
||||
#endif // wxUSE_PALETTE
|
||||
|
||||
// copy image data
|
||||
unsigned long npixel = sz.GetWidth() * sz.GetHeight();
|
||||
for (i = 0; i < npixel; i++, src++)
|
||||
{
|
||||
*(dst++) = pal[3 * (*src) + 0];
|
||||
*(dst++) = pal[3 * (*src) + 1];
|
||||
*(dst++) = pal[3 * (*src) + 2];
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
// Data accessors
|
||||
//---------------------------------------------------------------------------
|
||||
|
||||
#define GetFrame(n) ((GIFImage*)m_frames[n])
|
||||
|
||||
|
||||
// Get data for current frame
|
||||
|
||||
wxSize wxGIFDecoder::GetFrameSize(unsigned int frame) const
|
||||
{
|
||||
return wxSize(GetFrame(frame)->w, GetFrame(frame)->h);
|
||||
}
|
||||
|
||||
wxPoint wxGIFDecoder::GetFramePosition(unsigned int frame) const
|
||||
{
|
||||
return wxPoint(GetFrame(frame)->left, GetFrame(frame)->top);
|
||||
}
|
||||
|
||||
wxAnimationDisposal wxGIFDecoder::GetDisposalMethod(unsigned int frame) const
|
||||
{
|
||||
return GetFrame(frame)->disposal;
|
||||
}
|
||||
|
||||
long wxGIFDecoder::GetDelay(unsigned int frame) const
|
||||
{
|
||||
return GetFrame(frame)->delay;
|
||||
}
|
||||
|
||||
wxColour wxGIFDecoder::GetTransparentColour(unsigned int frame) const
|
||||
{
|
||||
unsigned char *pal = GetFrame(frame)->pal;
|
||||
int n = GetFrame(frame)->transparent;
|
||||
if (n == -1)
|
||||
return wxNullColour;
|
||||
|
||||
return wxColour(pal[n*3 + 0],
|
||||
pal[n*3 + 1],
|
||||
pal[n*3 + 2]);
|
||||
}
|
||||
|
||||
unsigned char* wxGIFDecoder::GetData(unsigned int frame) const { return (GetFrame(frame)->p); }
|
||||
unsigned char* wxGIFDecoder::GetPalette(unsigned int frame) const { return (GetFrame(frame)->pal); }
|
||||
unsigned int wxGIFDecoder::GetNcolours(unsigned int frame) const { return (GetFrame(frame)->ncolours); }
|
||||
int wxGIFDecoder::GetTransparentColourIndex(unsigned int frame) const { return (GetFrame(frame)->transparent); }
|
||||
|
||||
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
// GIF reading and decoding
|
||||
//---------------------------------------------------------------------------
|
||||
|
||||
// getcode:
|
||||
// Reads the next code from the file stream, with size 'bits'
|
||||
//
|
||||
int wxGIFDecoder::getcode(wxInputStream& stream, int bits, int ab_fin)
|
||||
{
|
||||
unsigned int mask; // bit mask
|
||||
unsigned int code; // code (result)
|
||||
|
||||
// get remaining bits from last byte read
|
||||
mask = (1 << bits) - 1;
|
||||
code = (m_lastbyte >> (8 - m_restbits)) & mask;
|
||||
|
||||
// keep reading new bytes while needed
|
||||
while (bits > m_restbits)
|
||||
{
|
||||
// if no bytes left in this block, read the next block
|
||||
if (m_restbyte == 0)
|
||||
{
|
||||
m_restbyte = (unsigned char)stream.GetC();
|
||||
|
||||
/* Some encoders are a bit broken: instead of issuing
|
||||
* an end-of-image symbol (ab_fin) they come up with
|
||||
* a zero-length subblock!! We catch this here so
|
||||
* that the decoder sees an ab_fin code.
|
||||
*/
|
||||
if (m_restbyte == 0)
|
||||
{
|
||||
code = ab_fin;
|
||||
break;
|
||||
}
|
||||
|
||||
// prefetch data
|
||||
stream.Read((void *) m_buffer, m_restbyte);
|
||||
if (stream.LastRead() != m_restbyte)
|
||||
{
|
||||
code = ab_fin;
|
||||
return code;
|
||||
}
|
||||
m_bufp = m_buffer;
|
||||
}
|
||||
|
||||
// read next byte and isolate the bits we need
|
||||
m_lastbyte = (unsigned char) (*m_bufp++);
|
||||
mask = (1 << (bits - m_restbits)) - 1;
|
||||
code = code + ((m_lastbyte & mask) << m_restbits);
|
||||
m_restbyte--;
|
||||
|
||||
// adjust total number of bits extracted from the buffer
|
||||
m_restbits = m_restbits + 8;
|
||||
}
|
||||
|
||||
// find number of bits remaining for next code
|
||||
m_restbits = (m_restbits - bits);
|
||||
|
||||
return code;
|
||||
}
|
||||
|
||||
|
||||
// dgif:
|
||||
// GIF decoding function. The initial code size (aka root size)
|
||||
// is 'bits'. Supports interlaced images (interl == 1).
|
||||
// Returns wxGIF_OK (== 0) on success, or an error code if something
|
||||
// fails (see header file for details)
|
||||
wxGIFErrorCode
|
||||
wxGIFDecoder::dgif(wxInputStream& stream, GIFImage *img, int interl, int bits)
|
||||
{
|
||||
static const int allocSize = 4096 + 1;
|
||||
int *ab_prefix = new int[allocSize]; // alphabet (prefixes)
|
||||
if (ab_prefix == NULL)
|
||||
{
|
||||
return wxGIF_MEMERR;
|
||||
}
|
||||
|
||||
int *ab_tail = new int[allocSize]; // alphabet (tails)
|
||||
if (ab_tail == NULL)
|
||||
{
|
||||
delete[] ab_prefix;
|
||||
return wxGIF_MEMERR;
|
||||
}
|
||||
|
||||
int *stack = new int[allocSize]; // decompression stack
|
||||
if (stack == NULL)
|
||||
{
|
||||
delete[] ab_prefix;
|
||||
delete[] ab_tail;
|
||||
return wxGIF_MEMERR;
|
||||
}
|
||||
|
||||
int ab_clr; // clear code
|
||||
int ab_fin; // end of info code
|
||||
int ab_bits; // actual symbol width, in bits
|
||||
int ab_free; // first free position in alphabet
|
||||
int ab_max; // last possible character in alphabet
|
||||
int pass; // pass number in interlaced images
|
||||
int pos; // index into decompresion stack
|
||||
unsigned int x, y; // position in image buffer
|
||||
|
||||
int code, readcode, lastcode, abcabca;
|
||||
|
||||
// these won't change
|
||||
ab_clr = (1 << bits);
|
||||
ab_fin = (1 << bits) + 1;
|
||||
|
||||
// these will change through the decompression proccess
|
||||
ab_bits = bits + 1;
|
||||
ab_free = (1 << bits) + 2;
|
||||
ab_max = (1 << ab_bits) - 1;
|
||||
lastcode = -1;
|
||||
abcabca = -1;
|
||||
pass = 1;
|
||||
pos = x = y = 0;
|
||||
|
||||
// reset decoder vars
|
||||
m_restbits = 0;
|
||||
m_restbyte = 0;
|
||||
m_lastbyte = 0;
|
||||
|
||||
do
|
||||
{
|
||||
// get next code
|
||||
readcode = code = getcode(stream, ab_bits, ab_fin);
|
||||
|
||||
// end of image?
|
||||
if (code == ab_fin) break;
|
||||
|
||||
// reset alphabet?
|
||||
if (code == ab_clr)
|
||||
{
|
||||
// reset main variables
|
||||
ab_bits = bits + 1;
|
||||
ab_free = (1 << bits) + 2;
|
||||
ab_max = (1 << ab_bits) - 1;
|
||||
lastcode = -1;
|
||||
abcabca = -1;
|
||||
|
||||
// skip to next code
|
||||
continue;
|
||||
}
|
||||
|
||||
// unknown code: special case (like in ABCABCA)
|
||||
if (code >= ab_free)
|
||||
{
|
||||
code = lastcode; // take last string
|
||||
stack[pos++] = abcabca; // add first character
|
||||
}
|
||||
|
||||
// build the string for this code in the stack
|
||||
while (code > ab_clr)
|
||||
{
|
||||
stack[pos++] = ab_tail[code];
|
||||
code = ab_prefix[code];
|
||||
|
||||
// Don't overflow. This shouldn't happen with normal
|
||||
// GIF files, the allocSize of 4096+1 is enough. This
|
||||
// will only happen with badly formed GIFs.
|
||||
if (pos >= allocSize)
|
||||
{
|
||||
delete[] ab_prefix;
|
||||
delete[] ab_tail;
|
||||
delete[] stack;
|
||||
return wxGIF_INVFORMAT;
|
||||
}
|
||||
}
|
||||
|
||||
if (pos >= allocSize)
|
||||
{
|
||||
delete[] ab_prefix;
|
||||
delete[] ab_tail;
|
||||
delete[] stack;
|
||||
return wxGIF_INVFORMAT;
|
||||
}
|
||||
|
||||
stack[pos] = code; // push last code into the stack
|
||||
abcabca = code; // save for special case
|
||||
|
||||
// make new entry in alphabet (only if NOT just cleared)
|
||||
if (lastcode != -1)
|
||||
{
|
||||
// Normally, after the alphabet is full and can't grow any
|
||||
// further (ab_free == 4096), encoder should (must?) emit CLEAR
|
||||
// to reset it. This checks whether we really got it, otherwise
|
||||
// the GIF is damaged.
|
||||
if (ab_free > ab_max)
|
||||
{
|
||||
delete[] ab_prefix;
|
||||
delete[] ab_tail;
|
||||
delete[] stack;
|
||||
return wxGIF_INVFORMAT;
|
||||
}
|
||||
|
||||
// This assert seems unnecessary since the condition above
|
||||
// eliminates the only case in which it went false. But I really
|
||||
// don't like being forced to ask "Who in .text could have
|
||||
// written there?!" And I wouldn't have been forced to ask if
|
||||
// this line had already been here.
|
||||
wxASSERT(ab_free < allocSize);
|
||||
|
||||
ab_prefix[ab_free] = lastcode;
|
||||
ab_tail[ab_free] = code;
|
||||
ab_free++;
|
||||
|
||||
if ((ab_free > ab_max) && (ab_bits < 12))
|
||||
{
|
||||
ab_bits++;
|
||||
ab_max = (1 << ab_bits) - 1;
|
||||
}
|
||||
}
|
||||
|
||||
// dump stack data to the image buffer
|
||||
while (pos >= 0)
|
||||
{
|
||||
(img->p)[x + (y * (img->w))] = (char) stack[pos];
|
||||
pos--;
|
||||
|
||||
if (++x >= (img->w))
|
||||
{
|
||||
x = 0;
|
||||
|
||||
if (interl)
|
||||
{
|
||||
// support for interlaced images
|
||||
switch (pass)
|
||||
{
|
||||
case 1: y += 8; break;
|
||||
case 2: y += 8; break;
|
||||
case 3: y += 4; break;
|
||||
case 4: y += 2; break;
|
||||
}
|
||||
|
||||
/* loop until a valid y coordinate has been
|
||||
found, Or if the maximum number of passes has
|
||||
been reached, exit the loop, and stop image
|
||||
decoding (At this point the image is successfully
|
||||
decoded).
|
||||
If we don't loop, but merely set y to some other
|
||||
value, that new value might still be invalid depending
|
||||
on the height of the image. This would cause out of
|
||||
bounds writing.
|
||||
*/
|
||||
while (y >= (img->h))
|
||||
{
|
||||
switch (++pass)
|
||||
{
|
||||
case 2: y = 4; break;
|
||||
case 3: y = 2; break;
|
||||
case 4: y = 1; break;
|
||||
|
||||
default:
|
||||
/*
|
||||
It's possible we arrive here. For example this
|
||||
happens when the image is interlaced, and the
|
||||
height is 1. Looking at the above cases, the
|
||||
lowest possible y is 1. While the only valid
|
||||
one would be 0 for an image of height 1. So
|
||||
'eventually' the loop will arrive here.
|
||||
This case makes sure this while loop is
|
||||
exited, as well as the 2 other ones.
|
||||
*/
|
||||
|
||||
// Set y to a valid coordinate so the local
|
||||
// while loop will be exited. (y = 0 always
|
||||
// is >= img->h since if img->h == 0 the
|
||||
// image is never decoded)
|
||||
y = 0;
|
||||
|
||||
// This will exit the other outer while loop
|
||||
pos = -1;
|
||||
|
||||
// This will halt image decoding.
|
||||
code = ab_fin;
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// non-interlaced
|
||||
y++;
|
||||
/*
|
||||
Normally image decoding is finished when an End of Information code is
|
||||
encountered (code == ab_fin) however some broken encoders write wrong
|
||||
"block byte counts" (The first byte value after the "code size" byte),
|
||||
being one value too high. It might very well be possible other variants
|
||||
of this problem occur as well. The only sensible solution seems to
|
||||
be to check for clipping.
|
||||
Example of wrong encoding:
|
||||
(1 * 1 B/W image, raster data stream follows in hex bytes)
|
||||
|
||||
02 << B/W images have a code size of 2
|
||||
02 << Block byte count
|
||||
44 << LZW packed
|
||||
00 << Zero byte count (terminates data stream)
|
||||
|
||||
Because the block byte count is 2, the zero byte count is used in the
|
||||
decoding process, and decoding is continued after this byte. (While it
|
||||
should signal an end of image)
|
||||
|
||||
It should be:
|
||||
02
|
||||
02
|
||||
44
|
||||
01 << When decoded this correctly includes the End of Information code
|
||||
00
|
||||
|
||||
Or (Worse solution):
|
||||
02
|
||||
01
|
||||
44
|
||||
00
|
||||
(The 44 doesn't include an End of Information code, but at least the
|
||||
decoder correctly skips to 00 now after decoding, and signals this
|
||||
as an End of Information itself)
|
||||
*/
|
||||
if (y >= img->h)
|
||||
{
|
||||
code = ab_fin;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pos = 0;
|
||||
lastcode = readcode;
|
||||
}
|
||||
while (code != ab_fin);
|
||||
|
||||
delete [] ab_prefix ;
|
||||
delete [] ab_tail ;
|
||||
delete [] stack ;
|
||||
|
||||
return wxGIF_OK;
|
||||
}
|
||||
|
||||
|
||||
// CanRead:
|
||||
// Returns true if the file looks like a valid GIF, false otherwise.
|
||||
//
|
||||
bool wxGIFDecoder::CanRead(wxInputStream &stream) const
|
||||
{
|
||||
unsigned char buf[3];
|
||||
|
||||
if ( !stream.Read(buf, WXSIZEOF(buf)) )
|
||||
return false;
|
||||
|
||||
stream.SeekI(-(wxFileOffset)WXSIZEOF(buf), wxFromCurrent);
|
||||
|
||||
return memcmp(buf, "GIF", WXSIZEOF(buf)) == 0;
|
||||
}
|
||||
|
||||
|
||||
// LoadGIF:
|
||||
// Reads and decodes one or more GIF images, depending on whether
|
||||
// animated GIF support is enabled. Can read GIFs with any bit
|
||||
// size (color depth), but the output images are always expanded
|
||||
// to 8 bits per pixel. Also, the image palettes always contain
|
||||
// 256 colors, although some of them may be unused. Returns wxGIF_OK
|
||||
// (== 0) on success, or an error code if something fails (see
|
||||
// header file for details)
|
||||
//
|
||||
wxGIFErrorCode wxGIFDecoder::LoadGIF(wxInputStream& stream)
|
||||
{
|
||||
unsigned int global_ncolors = 0;
|
||||
int bits, interl, i;
|
||||
wxAnimationDisposal disposal;
|
||||
long size;
|
||||
long delay;
|
||||
unsigned char type = 0;
|
||||
unsigned char pal[768];
|
||||
unsigned char buf[16];
|
||||
bool anim = true;
|
||||
|
||||
// check GIF signature
|
||||
if (!CanRead(stream))
|
||||
return wxGIF_INVFORMAT;
|
||||
|
||||
// check for animated GIF support (ver. >= 89a)
|
||||
|
||||
static const unsigned int headerSize = (3 + 3);
|
||||
stream.Read(buf, headerSize);
|
||||
if (stream.LastRead() != headerSize)
|
||||
{
|
||||
return wxGIF_INVFORMAT;
|
||||
}
|
||||
|
||||
if (memcmp(buf + 3, "89a", 3) < 0)
|
||||
{
|
||||
anim = false;
|
||||
}
|
||||
|
||||
// read logical screen descriptor block (LSDB)
|
||||
static const unsigned int lsdbSize = (2 + 2 + 1 + 1 + 1);
|
||||
stream.Read(buf, lsdbSize);
|
||||
if (stream.LastRead() != lsdbSize)
|
||||
{
|
||||
return wxGIF_INVFORMAT;
|
||||
}
|
||||
|
||||
m_szAnimation.SetWidth( buf[0] + 256 * buf[1] );
|
||||
m_szAnimation.SetHeight( buf[2] + 256 * buf[3] );
|
||||
|
||||
if (anim && ((m_szAnimation.GetWidth() == 0) || (m_szAnimation.GetHeight() == 0)))
|
||||
{
|
||||
return wxGIF_INVFORMAT;
|
||||
}
|
||||
|
||||
// load global color map if available
|
||||
if ((buf[4] & 0x80) == 0x80)
|
||||
{
|
||||
int backgroundColIndex = buf[5];
|
||||
|
||||
global_ncolors = 2 << (buf[4] & 0x07);
|
||||
unsigned int numBytes = 3 * global_ncolors;
|
||||
stream.Read(pal, numBytes);
|
||||
if (stream.LastRead() != numBytes)
|
||||
{
|
||||
return wxGIF_INVFORMAT;
|
||||
}
|
||||
|
||||
m_background.Set(pal[backgroundColIndex*3 + 0],
|
||||
pal[backgroundColIndex*3 + 1],
|
||||
pal[backgroundColIndex*3 + 2]);
|
||||
}
|
||||
|
||||
// transparent colour, disposal method and delay default to unused
|
||||
int transparent = -1;
|
||||
disposal = wxANIM_UNSPECIFIED;
|
||||
delay = -1;
|
||||
|
||||
bool done = false;
|
||||
while (!done)
|
||||
{
|
||||
type = (unsigned char)stream.GetC();
|
||||
|
||||
/*
|
||||
If the end of file has been reached (or an error) and a ";"
|
||||
(0x3B) hasn't been encountered yet, exit the loop. (Without this
|
||||
check the while loop would loop endlessly.) Later on, in the next while
|
||||
loop, the file will be treated as being truncated (But still
|
||||
be decoded as far as possible). returning wxGIF_TRUNCATED is not
|
||||
possible here since some init code is done after this loop.
|
||||
*/
|
||||
if (stream.Eof())// || !stream.IsOk())
|
||||
{
|
||||
/*
|
||||
type is set to some bogus value, so there's no
|
||||
need to continue evaluating it.
|
||||
*/
|
||||
break; // Alternative : "return wxGIF_INVFORMAT;"
|
||||
}
|
||||
|
||||
// end of data?
|
||||
if (type == 0x3B)
|
||||
{
|
||||
done = true;
|
||||
}
|
||||
else
|
||||
// extension block?
|
||||
if (type == 0x21)
|
||||
{
|
||||
if (((unsigned char)stream.GetC()) == 0xF9)
|
||||
// graphics control extension, parse it
|
||||
{
|
||||
static const unsigned int gceSize = 6;
|
||||
stream.Read(buf, gceSize);
|
||||
if (stream.LastRead() != gceSize)
|
||||
{
|
||||
Destroy();
|
||||
return wxGIF_INVFORMAT;
|
||||
}
|
||||
|
||||
// read delay and convert from 1/100 of a second to ms
|
||||
delay = 10 * (buf[2] + 256 * buf[3]);
|
||||
|
||||
// read transparent colour index, if used
|
||||
transparent = buf[1] & 0x01 ? buf[4] : -1;
|
||||
|
||||
// read disposal method
|
||||
disposal = (wxAnimationDisposal)(((buf[1] & 0x1C) >> 2) - 1);
|
||||
}
|
||||
else
|
||||
// other extension, skip
|
||||
{
|
||||
while ((i = (unsigned char)stream.GetC()) != 0)
|
||||
{
|
||||
if (stream.Eof() || (stream.LastRead() == 0))
|
||||
{
|
||||
done = true;
|
||||
break;
|
||||
}
|
||||
stream.SeekI(i, wxFromCurrent);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
// image descriptor block?
|
||||
if (type == 0x2C)
|
||||
{
|
||||
// allocate memory for IMAGEN struct
|
||||
GIFImage *pimg = new GIFImage();
|
||||
|
||||
if (pimg == NULL)
|
||||
{
|
||||
Destroy();
|
||||
return wxGIF_MEMERR;
|
||||
}
|
||||
|
||||
// fill in the data
|
||||
static const unsigned int idbSize = (2 + 2 + 2 + 2 + 1);
|
||||
stream.Read(buf, idbSize);
|
||||
if (stream.LastRead() != idbSize)
|
||||
{
|
||||
Destroy();
|
||||
return wxGIF_INVFORMAT;
|
||||
}
|
||||
|
||||
pimg->left = buf[0] + 256 * buf[1];
|
||||
pimg->top = buf[2] + 256 * buf[3];
|
||||
/*
|
||||
pimg->left = buf[4] + 256 * buf[5];
|
||||
pimg->top = buf[4] + 256 * buf[5];
|
||||
*/
|
||||
pimg->w = buf[4] + 256 * buf[5];
|
||||
pimg->h = buf[6] + 256 * buf[7];
|
||||
|
||||
#if 0
|
||||
if (anim && ((pimg->w == 0) || (pimg->w > (unsigned int)m_szAnimation.GetWidth()) ||
|
||||
(pimg->h == 0) || (pimg->h > (unsigned int)m_szAnimation.GetHeight())))
|
||||
{
|
||||
Destroy();
|
||||
return wxGIF_INVFORMAT;
|
||||
}
|
||||
#endif
|
||||
if ( anim )
|
||||
{
|
||||
// some GIF images specify incorrect animation size but we can
|
||||
// still open them if we fix up the animation size, see #9465
|
||||
if ( m_nFrames == 0 )
|
||||
{
|
||||
if ( pimg->w > (unsigned)m_szAnimation.x )
|
||||
m_szAnimation.x = pimg->w;
|
||||
if ( pimg->h > (unsigned)m_szAnimation.y )
|
||||
m_szAnimation.y = pimg->h;
|
||||
}
|
||||
else // subsequent frames
|
||||
{
|
||||
// check that we have valid size
|
||||
if ( (!pimg->w || pimg->w > (unsigned)m_szAnimation.x) ||
|
||||
(!pimg->h || pimg->h > (unsigned)m_szAnimation.y) )
|
||||
{
|
||||
wxLogError(_("Incorrect GIF frame size (%u, %d) for the frame #%u"),
|
||||
pimg->w, pimg->h, m_nFrames);
|
||||
Destroy();
|
||||
return wxGIF_INVFORMAT;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
interl = ((buf[8] & 0x40)? 1 : 0);
|
||||
size = pimg->w * pimg->h;
|
||||
|
||||
pimg->transparent = transparent;
|
||||
pimg->disposal = disposal;
|
||||
pimg->delay = delay;
|
||||
|
||||
// allocate memory for image and palette
|
||||
pimg->p = (unsigned char *) malloc((unsigned int)size);
|
||||
pimg->pal = (unsigned char *) malloc(768);
|
||||
|
||||
if ((!pimg->p) || (!pimg->pal))
|
||||
{
|
||||
Destroy();
|
||||
return wxGIF_MEMERR;
|
||||
}
|
||||
|
||||
// load local color map if available, else use global map
|
||||
if ((buf[8] & 0x80) == 0x80)
|
||||
{
|
||||
unsigned int local_ncolors = 2 << (buf[8] & 0x07);
|
||||
unsigned int numBytes = 3 * local_ncolors;
|
||||
stream.Read(pimg->pal, numBytes);
|
||||
pimg->ncolours = local_ncolors;
|
||||
if (stream.LastRead() != numBytes)
|
||||
{
|
||||
Destroy();
|
||||
return wxGIF_INVFORMAT;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
memcpy(pimg->pal, pal, 768);
|
||||
pimg->ncolours = global_ncolors;
|
||||
}
|
||||
|
||||
// get initial code size from first byte in raster data
|
||||
bits = (unsigned char)stream.GetC();
|
||||
if (bits == 0)
|
||||
{
|
||||
Destroy();
|
||||
return wxGIF_INVFORMAT;
|
||||
}
|
||||
|
||||
// decode image
|
||||
wxGIFErrorCode result = dgif(stream, pimg, interl, bits);
|
||||
if (result != wxGIF_OK)
|
||||
{
|
||||
Destroy();
|
||||
return result;
|
||||
}
|
||||
|
||||
// add the image to our frame array
|
||||
m_frames.Add((void*)pimg);
|
||||
m_nFrames++;
|
||||
|
||||
// if this is not an animated GIF, exit after first image
|
||||
if (!anim)
|
||||
done = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (m_nFrames <= 0)
|
||||
{
|
||||
Destroy();
|
||||
return wxGIF_INVFORMAT;
|
||||
}
|
||||
|
||||
// try to read to the end of the stream
|
||||
while (type != 0x3B)
|
||||
{
|
||||
if (!stream.IsOk())
|
||||
return wxGIF_TRUNCATED;
|
||||
|
||||
type = (unsigned char)stream.GetC();
|
||||
|
||||
if (type == 0x21)
|
||||
{
|
||||
// extension type
|
||||
(void) stream.GetC();
|
||||
|
||||
// skip all data
|
||||
while ((i = (unsigned char)stream.GetC()) != 0)
|
||||
{
|
||||
if (stream.Eof() || (stream.LastRead() == 0))
|
||||
{
|
||||
Destroy();
|
||||
return wxGIF_INVFORMAT;
|
||||
}
|
||||
stream.SeekI(i, wxFromCurrent);
|
||||
}
|
||||
}
|
||||
else if (type == 0x2C)
|
||||
{
|
||||
// image descriptor block
|
||||
static const unsigned int idbSize = (2 + 2 + 2 + 2 + 1);
|
||||
stream.Read(buf, idbSize);
|
||||
if (stream.LastRead() != idbSize)
|
||||
{
|
||||
Destroy();
|
||||
return wxGIF_INVFORMAT;
|
||||
}
|
||||
|
||||
// local color map
|
||||
if ((buf[8] & 0x80) == 0x80)
|
||||
{
|
||||
unsigned int local_ncolors = 2 << (buf[8] & 0x07);
|
||||
wxFileOffset numBytes = 3 * local_ncolors;
|
||||
stream.SeekI(numBytes, wxFromCurrent);
|
||||
}
|
||||
|
||||
// initial code size
|
||||
(void) stream.GetC();
|
||||
if (stream.Eof() || (stream.LastRead() == 0))
|
||||
{
|
||||
Destroy();
|
||||
return wxGIF_INVFORMAT;
|
||||
}
|
||||
|
||||
// skip all data
|
||||
while ((i = (unsigned char)stream.GetC()) != 0)
|
||||
{
|
||||
if (stream.Eof() || (stream.LastRead() == 0))
|
||||
{
|
||||
Destroy();
|
||||
return wxGIF_INVFORMAT;
|
||||
}
|
||||
stream.SeekI(i, wxFromCurrent);
|
||||
}
|
||||
}
|
||||
else if ((type != 0x3B) && (type != 00)) // testing
|
||||
{
|
||||
// images are OK, but couldn't read to the end of the stream
|
||||
return wxGIF_TRUNCATED;
|
||||
}
|
||||
}
|
||||
|
||||
return wxGIF_OK;
|
||||
}
|
||||
|
||||
#endif // wxUSE_STREAMS && wxUSE_GIF
|
Loading…
Add table
Add a link
Reference in a new issue