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62
wxWidgets/include/wx/textfile.h
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62
wxWidgets/include/wx/textfile.h
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///////////////////////////////////////////////////////////////////////////////
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// Name: wx/textfile.h
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// Purpose: class wxTextFile to work with text files of _small_ size
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// (file is fully loaded in memory) and which understands CR/LF
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// differences between platforms.
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// Author: Vadim Zeitlin
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// Modified by:
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// Created: 03.04.98
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// RCS-ID: $Id: textfile.h 38570 2006-04-05 14:37:47Z VZ $
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// Copyright: (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_TEXTFILE_H
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#define _WX_TEXTFILE_H
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#include "wx/defs.h"
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#include "wx/textbuf.h"
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#if wxUSE_TEXTFILE
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#include "wx/file.h"
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// ----------------------------------------------------------------------------
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// wxTextFile
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_BASE wxTextFile : public wxTextBuffer
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{
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public:
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// constructors
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wxTextFile() { }
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wxTextFile(const wxString& strFileName);
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protected:
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// implement the base class pure virtuals
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virtual bool OnExists() const;
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virtual bool OnOpen(const wxString &strBufferName,
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wxTextBufferOpenMode OpenMode);
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virtual bool OnClose();
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virtual bool OnRead(const wxMBConv& conv);
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virtual bool OnWrite(wxTextFileType typeNew, const wxMBConv& conv);
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private:
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wxFile m_file;
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DECLARE_NO_COPY_CLASS(wxTextFile)
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};
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#else // !wxUSE_TEXTFILE
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// old code relies on the static methods of wxTextFile being always available
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// and they still are available in wxTextBuffer (even if !wxUSE_TEXTBUFFER), so
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// make it possible to use them in a backwards compatible way
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typedef wxTextBuffer wxTextFile;
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#endif // wxUSE_TEXTFILE/!wxUSE_TEXTFILE
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#endif // _WX_TEXTFILE_H
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