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197
wxWidgets/include/wx/msw/toplevel.h
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197
wxWidgets/include/wx/msw/toplevel.h
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///////////////////////////////////////////////////////////////////////////////
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// Name: wx/msw/toplevel.h
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// Purpose: wxTopLevelWindowMSW is the MSW implementation of wxTLW
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// Author: Vadim Zeitlin
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// Modified by:
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// Created: 20.09.01
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// RCS-ID: $Id: toplevel.h 50999 2008-01-03 01:13:44Z VZ $
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// Copyright: (c) 2001 SciTech Software, Inc. (www.scitechsoft.com)
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_MSW_TOPLEVEL_H_
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#define _WX_MSW_TOPLEVEL_H_
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// ----------------------------------------------------------------------------
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// wxTopLevelWindowMSW
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxTopLevelWindowMSW : public wxTopLevelWindowBase
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{
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public:
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// constructors and such
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wxTopLevelWindowMSW() { Init(); }
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wxTopLevelWindowMSW(wxWindow *parent,
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wxWindowID id,
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const wxString& title,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxDEFAULT_FRAME_STYLE,
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const wxString& name = wxFrameNameStr)
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{
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Init();
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(void)Create(parent, id, title, pos, size, style, name);
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}
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bool Create(wxWindow *parent,
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wxWindowID id,
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const wxString& title,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxDEFAULT_FRAME_STYLE,
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const wxString& name = wxFrameNameStr);
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virtual ~wxTopLevelWindowMSW();
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// implement base class pure virtuals
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virtual void SetTitle( const wxString& title);
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virtual wxString GetTitle() const;
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virtual void Maximize(bool maximize = true);
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virtual bool IsMaximized() const;
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virtual void Iconize(bool iconize = true);
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virtual bool IsIconized() const;
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virtual void SetIcon(const wxIcon& icon);
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virtual void SetIcons(const wxIconBundle& icons );
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virtual void Restore();
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virtual void SetLayoutDirection(wxLayoutDirection dir);
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#ifndef __WXWINCE__
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virtual bool SetShape(const wxRegion& region);
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#endif // __WXWINCE__
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virtual void RequestUserAttention(int flags = wxUSER_ATTENTION_INFO);
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virtual bool Show(bool show = true);
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virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL);
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virtual bool IsFullScreen() const { return m_fsIsShowing; }
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// wxMSW only: EnableCloseButton(false) may be used to remove the "Close"
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// button from the title bar
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virtual bool EnableCloseButton(bool enable = true);
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// Set window transparency if the platform supports it
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virtual bool SetTransparent(wxByte alpha);
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virtual bool CanSetTransparent();
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// implementation from now on
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// --------------------------
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// event handlers
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void OnActivate(wxActivateEvent& event);
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// called by wxWindow whenever it gets focus
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void SetLastFocus(wxWindow *win) { m_winLastFocused = win; }
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wxWindow *GetLastFocus() const { return m_winLastFocused; }
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#if defined(__SMARTPHONE__) && defined(__WXWINCE__)
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virtual void SetLeftMenu(int id = wxID_ANY, const wxString& label = wxEmptyString, wxMenu *subMenu = NULL);
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virtual void SetRightMenu(int id = wxID_ANY, const wxString& label = wxEmptyString, wxMenu *subMenu = NULL);
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bool HandleCommand(WXWORD id, WXWORD cmd, WXHWND control);
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virtual bool MSWShouldPreProcessMessage(WXMSG* pMsg);
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#endif // __SMARTPHONE__ && __WXWINCE__
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#if defined(__SMARTPHONE__) || defined(__POCKETPC__)
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// Soft Input Panel (SIP) change notification
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virtual bool HandleSettingChange(WXWPARAM wParam, WXLPARAM lParam);
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#endif
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// translate wxWidgets flags to Windows ones
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virtual WXDWORD MSWGetStyle(long flags, WXDWORD *exstyle) const;
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// choose the right parent to use with CreateWindow()
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virtual WXHWND MSWGetParent() const;
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// window proc for the frames
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WXLRESULT MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam);
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protected:
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// common part of all ctors
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void Init();
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// create a new frame, return false if it couldn't be created
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bool CreateFrame(const wxString& title,
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const wxPoint& pos,
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const wxSize& size);
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// create a new dialog using the given dialog template from resources,
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// return false if it couldn't be created
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bool CreateDialog(const void *dlgTemplate,
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const wxString& title,
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const wxPoint& pos,
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const wxSize& size);
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// common part of Iconize(), Maximize() and Restore()
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void DoShowWindow(int nShowCmd);
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// is the window currently iconized?
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bool m_iconized;
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// should the frame be maximized when it will be shown? set by Maximize()
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// when it is called while the frame is hidden
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bool m_maximizeOnShow;
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// Data to save/restore when calling ShowFullScreen
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long m_fsStyle; // Passed to ShowFullScreen
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wxRect m_fsOldSize;
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long m_fsOldWindowStyle;
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bool m_fsIsMaximized;
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bool m_fsIsShowing;
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// the last focused child: we restore focus to it on activation
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wxWindow *m_winLastFocused;
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#if defined(__SMARTPHONE__) && defined(__WXWINCE__)
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class ButtonMenu
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{
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public:
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ButtonMenu();
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~ButtonMenu();
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void SetButton(int id = wxID_ANY,
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const wxString& label = wxEmptyString,
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wxMenu *subMenu = NULL);
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bool IsAssigned() const {return m_assigned;}
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bool IsMenu() const {return m_menu!=NULL;}
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int GetId() const {return m_id;}
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wxMenu* GetMenu() const {return m_menu;}
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wxString GetLabel() {return m_label;}
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static wxMenu *DuplicateMenu(wxMenu *menu);
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protected:
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int m_id;
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wxString m_label;
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wxMenu *m_menu;
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bool m_assigned;
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};
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ButtonMenu m_LeftButton;
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ButtonMenu m_RightButton;
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HWND m_MenuBarHWND;
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void ReloadButton(ButtonMenu& button, UINT menuID);
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void ReloadAllButtons();
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#endif // __SMARTPHONE__ && __WXWINCE__
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private:
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// helper of SetIcons(): calls gets the icon with the size specified by the
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// given system metrics (SM_C{X|Y}[SM]ICON) from the bundle and sets it
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// using WM_SETICON with the specified wParam (ICOM_SMALL or ICON_BIG)
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void DoSelectAndSetIcon(const wxIconBundle& icons, int smX, int smY, int i);
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#if defined(__SMARTPHONE__) || defined(__POCKETPC__)
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void* m_activateInfo;
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#endif
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DECLARE_EVENT_TABLE()
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DECLARE_NO_COPY_CLASS(wxTopLevelWindowMSW)
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};
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#endif // _WX_MSW_TOPLEVEL_H_
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