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wxWidgets/include/wx/layout.h
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wxWidgets/include/wx/layout.h
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/////////////////////////////////////////////////////////////////////////////
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// Name: wx/layout.h
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// Purpose: OBSOLETE layout constraint classes, use sizers instead
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// Author: Julian Smart
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// Modified by:
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// Created: 29/01/98
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// RCS-ID: $Id: layout.h 49563 2007-10-31 20:46:21Z VZ $
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// Copyright: (c) 1998 Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_LAYOUT_H_
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#define _WX_LAYOUT_H_
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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#include "wx/object.h"
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// X stupidly defines these in X.h
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#ifdef Above
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#undef Above
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#endif
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#ifdef Below
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#undef Below
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#endif
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#if wxUSE_CONSTRAINTS
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// ----------------------------------------------------------------------------
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// forward declrations
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_FWD_CORE wxWindowBase;
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class WXDLLIMPEXP_FWD_CORE wxLayoutConstraints;
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// ----------------------------------------------------------------------------
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// constants
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// ----------------------------------------------------------------------------
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#define wxLAYOUT_DEFAULT_MARGIN 0
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enum wxEdge
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{
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wxLeft, wxTop, wxRight, wxBottom, wxWidth, wxHeight,
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wxCentre, wxCenter = wxCentre, wxCentreX, wxCentreY
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};
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enum wxRelationship
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{
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wxUnconstrained = 0,
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wxAsIs,
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wxPercentOf,
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wxAbove,
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wxBelow,
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wxLeftOf,
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wxRightOf,
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wxSameAs,
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wxAbsolute
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};
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// ----------------------------------------------------------------------------
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// wxIndividualLayoutConstraint: a constraint on window position
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxIndividualLayoutConstraint : public wxObject
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{
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public:
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wxIndividualLayoutConstraint();
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// note that default copy ctor and assignment operators are ok
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virtual ~wxIndividualLayoutConstraint(){}
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void Set(wxRelationship rel, wxWindowBase *otherW, wxEdge otherE, int val = 0, int marg = wxLAYOUT_DEFAULT_MARGIN);
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//
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// Sibling relationships
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//
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void LeftOf(wxWindowBase *sibling, int marg = wxLAYOUT_DEFAULT_MARGIN);
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void RightOf(wxWindowBase *sibling, int marg = wxLAYOUT_DEFAULT_MARGIN);
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void Above(wxWindowBase *sibling, int marg = wxLAYOUT_DEFAULT_MARGIN);
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void Below(wxWindowBase *sibling, int marg = wxLAYOUT_DEFAULT_MARGIN);
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//
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// 'Same edge' alignment
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//
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void SameAs(wxWindowBase *otherW, wxEdge edge, int marg = wxLAYOUT_DEFAULT_MARGIN);
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// The edge is a percentage of the other window's edge
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void PercentOf(wxWindowBase *otherW, wxEdge wh, int per);
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//
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// Edge has absolute value
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//
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void Absolute(int val);
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//
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// Dimension is unconstrained
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//
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void Unconstrained() { relationship = wxUnconstrained; }
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//
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// Dimension is 'as is' (use current size settings)
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//
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void AsIs() { relationship = wxAsIs; }
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//
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// Accessors
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//
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wxWindowBase *GetOtherWindow() { return otherWin; }
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wxEdge GetMyEdge() const { return myEdge; }
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void SetEdge(wxEdge which) { myEdge = which; }
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void SetValue(int v) { value = v; }
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int GetMargin() { return margin; }
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void SetMargin(int m) { margin = m; }
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int GetValue() const { return value; }
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int GetPercent() const { return percent; }
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int GetOtherEdge() const { return otherEdge; }
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bool GetDone() const { return done; }
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void SetDone(bool d) { done = d; }
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wxRelationship GetRelationship() { return relationship; }
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void SetRelationship(wxRelationship r) { relationship = r; }
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// Reset constraint if it mentions otherWin
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bool ResetIfWin(wxWindowBase *otherW);
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// Try to satisfy constraint
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bool SatisfyConstraint(wxLayoutConstraints *constraints, wxWindowBase *win);
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// Get the value of this edge or dimension, or if this
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// is not determinable, -1.
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int GetEdge(wxEdge which, wxWindowBase *thisWin, wxWindowBase *other) const;
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protected:
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// To be allowed to modify the internal variables
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friend class wxIndividualLayoutConstraint_Serialize;
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// 'This' window is the parent or sibling of otherWin
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wxWindowBase *otherWin;
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wxEdge myEdge;
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wxRelationship relationship;
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int margin;
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int value;
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int percent;
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wxEdge otherEdge;
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bool done;
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DECLARE_DYNAMIC_CLASS(wxIndividualLayoutConstraint)
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};
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// ----------------------------------------------------------------------------
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// wxLayoutConstraints: the complete set of constraints for a window
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxLayoutConstraints : public wxObject
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{
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public:
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// Edge constraints
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wxIndividualLayoutConstraint left;
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wxIndividualLayoutConstraint top;
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wxIndividualLayoutConstraint right;
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wxIndividualLayoutConstraint bottom;
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// Size constraints
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wxIndividualLayoutConstraint width;
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wxIndividualLayoutConstraint height;
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// Centre constraints
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wxIndividualLayoutConstraint centreX;
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wxIndividualLayoutConstraint centreY;
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wxLayoutConstraints();
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// note that default copy ctor and assignment operators are ok
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virtual ~wxLayoutConstraints(){}
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bool SatisfyConstraints(wxWindowBase *win, int *noChanges);
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bool AreSatisfied() const
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{
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return left.GetDone() && top.GetDone() &&
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width.GetDone() && height.GetDone();
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}
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DECLARE_DYNAMIC_CLASS(wxLayoutConstraints)
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};
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#endif // wxUSE_CONSTRAINTS
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#endif // _WX_LAYOUT_H_
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