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28
rpcs3/Gui/MainFrame.h
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28
rpcs3/Gui/MainFrame.h
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#pragma once
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#include "GameViewer.h"
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class MainFrame : public FrameBase
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{
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GameViewer* m_game_viewer;
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public:
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MainFrame();
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private:
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virtual void OnQuit(wxCloseEvent& event);
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virtual void OnResize(wxSizeEvent& event);
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virtual void BootGame(wxCommandEvent& event);
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virtual void BootElf(wxCommandEvent& event);
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virtual void BootSelf(wxCommandEvent& event);
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virtual void Pause(wxCommandEvent& event);
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virtual void Stop(wxCommandEvent& event);
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virtual void Config(wxCommandEvent& event);
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virtual void OnKeyDown(wxKeyEvent& event);
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public:
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virtual void UpdateUI();
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private:
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DECLARE_EVENT_TABLE()
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};
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