DH 2012-11-15 01:39:56 +02:00
parent de070bf485
commit a90b5cf37a
1998 changed files with 1034301 additions and 0 deletions

195
rpcs3/Emu/System.cpp Normal file
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#include "stdafx.h"
#include "System.h"
#include "Emu/Memory/Memory.h"
#include "Ini.h"
#include "Emu/Cell/PPCThreadManager.h"
#include "Emu/Cell/PPUThread.h"
#include "Emu/Cell/SPUThread.h"
#include "Emu/SysCalls/SysCalls.h"
SysCalls SysCallsManager;
Emulator::Emulator()
: m_status(Stopped)
, m_mode(DisAsm)
, m_dbg_console(NULL)
, m_rsx_callback(0)
{
}
void Emulator::Init()
{
//if(m_memory_viewer) m_memory_viewer->Close();
//m_memory_viewer = new MemoryViewerPanel(wxGetApp().m_MainFrame);
}
void Emulator::SetSelf(const wxString& path)
{
m_path = path;
IsSelf = true;
}
void Emulator::SetElf(const wxString& path)
{
m_path = path;
IsSelf = false;
}
void Emulator::CheckStatus()
{
ArrayF<PPCThread>& threads = GetCPU().GetThreads();
if(!threads.GetCount())
{
Stop();
return;
}
bool IsAllPaused = true;
for(u32 i=0; i<threads.GetCount(); ++i)
{
if(threads[i].IsPaused()) continue;
IsAllPaused = false;
break;
}
if(IsAllPaused)
{
ConLog.Warning("all paused!");
Pause();
return;
}
bool IsAllStoped = true;
for(u32 i=0; i<threads.GetCount(); ++i)
{
if(threads[i].IsStopped()) continue;
IsAllStoped = false;
break;
}
if(IsAllStoped)
{
ConLog.Warning("all stoped!");
Pause(); //Stop();
}
}
void Emulator::Run()
{
if(IsRunned()) Stop();
if(IsPaused())
{
Resume();
return;
}
//ConLog.Write("run...");
m_status = Runned;
Memory.Init();
GetInfo().Reset();
//SetTLSData(0, 0, 0);
//SetMallocPageSize(0x100000);
Loader l(m_path);
if(!l.Load())
{
Memory.Close();
Stop();
return;
}
if(l.GetMachine() == MACHINE_Unknown)
{
ConLog.Error("Unknown machine type");
Memory.Close();
Stop();
return;
}
PPCThread& thread = GetCPU().AddThread(l.GetMachine() == MACHINE_PPC64);
Memory.MainMem.Alloc(0x10000000, 0x10010000);
Memory.PRXMem.Write64(Memory.PRXMem.GetStartAddr(), 0xDEADBEEFABADCAFE);
thread.SetPc(l.GetEntry());
thread.SetArg(thread.GetId());
Memory.StackMem.Alloc(0x1000);
thread.InitStack();
thread.AddArgv(m_path);
//thread.AddArgv("-emu");
m_rsx_callback = Memory.MainMem.Alloc(0x10) + 4;
Memory.Write32(m_rsx_callback - 4, m_rsx_callback);
thread.Run();
//if(m_memory_viewer && m_memory_viewer->exit) safe_delete(m_memory_viewer);
//m_memory_viewer->SetPC(loader.GetEntry());
//m_memory_viewer->Show();
//m_memory_viewer->ShowPC();
wxGetApp().m_MainFrame->UpdateUI();
if(!m_dbg_console) m_dbg_console = new DbgConsole();
GetGSManager().Init();
if(Ini.CPUDecoderMode.GetValue() != 1)
{
GetCPU().Start();
GetCPU().Exec();
}
}
void Emulator::Pause()
{
if(!IsRunned()) return;
//ConLog.Write("pause...");
m_status = Paused;
wxGetApp().m_MainFrame->UpdateUI();
}
void Emulator::Resume()
{
if(!IsPaused()) return;
//ConLog.Write("resume...");
m_status = Runned;
wxGetApp().m_MainFrame->UpdateUI();
CheckStatus();
if(IsRunned() && Ini.CPUDecoderMode.GetValue() != 1) GetCPU().Exec();
}
void Emulator::Stop()
{
if(IsStopped()) return;
//ConLog.Write("shutdown...");
m_rsx_callback = 0;
m_status = Stopped;
wxGetApp().m_MainFrame->UpdateUI();
GetGSManager().Close();
GetCPU().Close();
SysCallsManager.Close();
GetIdManager().Clear();
GetPadManager().Close();
CurGameInfo.Reset();
Memory.Close();
if(m_dbg_console)
{
GetDbgCon().Close();
m_dbg_console = NULL;
}
//if(m_memory_viewer && m_memory_viewer->IsShown()) m_memory_viewer->Hide();
}
Emulator Emu;