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rsx: Separate uint depth formats from float depth formats
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19 changed files with 161 additions and 125 deletions
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@ -114,8 +114,7 @@ namespace rsx
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u32 pitch = 0;
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rsx::surface_color_format color_format;
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rsx::surface_depth_format depth_format;
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bool depth_buffer_float;
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rsx::surface_depth_format2 depth_format;
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u16 width = 0;
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u16 height = 0;
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