rsx: Separate uint depth formats from float depth formats

This commit is contained in:
kd-11 2020-08-15 14:07:18 +03:00 committed by kd-11
parent faaf28b41d
commit a5ac5a9861
19 changed files with 161 additions and 125 deletions

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@ -114,8 +114,7 @@ namespace rsx
u32 pitch = 0;
rsx::surface_color_format color_format;
rsx::surface_depth_format depth_format;
bool depth_buffer_float;
rsx::surface_depth_format2 depth_format;
u16 width = 0;
u16 height = 0;