Enable texture and render target caching for OpenGL

This commit is contained in:
kd-11 2016-02-15 12:50:14 +03:00
parent fe551148d8
commit a451bb574e
6 changed files with 724 additions and 78 deletions

View file

@ -170,6 +170,9 @@ OPENGL_PROC(PFNGLBINDBUFFERBASEPROC, BindBufferBase);
OPENGL_PROC(PFNGLTEXBUFFERPROC, TexBuffer);
OPENGL_PROC(PFNGLTEXTUREBUFFERRANGEEXTPROC, TextureBufferRangeEXT);
//ARB_Copy_Image
OPENGL_PROC(PFNGLCOPYIMAGESUBDATAPROC, CopyImageSubData);
//KHR_debug
OPENGL_PROC(PFNGLDEBUGMESSAGECONTROLARBPROC, DebugMessageControlARB);
OPENGL_PROC(PFNGLDEBUGMESSAGEINSERTARBPROC, DebugMessageInsertARB);