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Enable texture and render target caching for OpenGL
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6 changed files with 724 additions and 78 deletions
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@ -170,6 +170,9 @@ OPENGL_PROC(PFNGLBINDBUFFERBASEPROC, BindBufferBase);
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OPENGL_PROC(PFNGLTEXBUFFERPROC, TexBuffer);
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OPENGL_PROC(PFNGLTEXTUREBUFFERRANGEEXTPROC, TextureBufferRangeEXT);
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//ARB_Copy_Image
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OPENGL_PROC(PFNGLCOPYIMAGESUBDATAPROC, CopyImageSubData);
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//KHR_debug
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OPENGL_PROC(PFNGLDEBUGMESSAGECONTROLARBPROC, DebugMessageControlARB);
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OPENGL_PROC(PFNGLDEBUGMESSAGEINSERTARBPROC, DebugMessageInsertARB);
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