Move PPU and shader cache

New hash-based location (already used for SPU)
Bump PPU cache version, improve naming and decrease size

Remove fs::get_data_dir
Disable boot.elf cache
This commit is contained in:
Nekotekina 2019-01-13 20:06:30 +03:00
parent aefee04c4a
commit a419e98acb
7 changed files with 91 additions and 160 deletions

View file

@ -487,12 +487,6 @@ namespace fs
// Get common cache directory
const std::string& get_cache_dir();
// Get data/cache directory for specified prefix and suffix
std::string get_data_dir(const std::string& prefix, const std::string& location, const std::string& suffix);
// Get data/cache directory for specified prefix and path (suffix will be filename)
std::string get_data_dir(const std::string& prefix, const std::string& path);
// Delete directory and all its contents recursively
void remove_all(const std::string& path, bool remove_root = true);