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First installment of RPCS3's custom crypto engine:
- Removed all scetool dependencies; - Implemented a key vault to manage PS3 keys internally; - Implemented SELF decryption; - Improved PKG handling. Notes: - NPDRM SELF files (EBOOT.BIN) can also be decrypted. A valid matching RAP file must be placed under the dev_usb000 folder. - The source code is considerably commented and several debugging functions were also added in order to aid anyone who wishes to contribute to the engine.
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rpcs3/Crypto/utils.h
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rpcs3/Crypto/utils.h
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#pragma once
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u16 swap16(u16 i);
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u32 swap32(u32 i);
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u64 swap64(u64 i);
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u64 hex_to_u64(const char* hex_str);
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void hex_to_bytes(unsigned char *data, const char *hex_str);
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