rsx: Fix shader compilation

This commit is contained in:
kd-11 2022-12-10 18:20:43 +03:00 committed by kd-11
parent a0ef1a672c
commit 9c0b2338cf
5 changed files with 22 additions and 16 deletions

View file

@ -1145,6 +1145,7 @@ namespace glsl
void insert_fragment_shader_inputs_block(
std::stringstream& OS,
const std::string_view ext_flavour,
const RSXFragmentProgram& prog,
const std::vector<ParamType>& params,
const two_sided_lighting_config& _2sided_lighting,
@ -1157,7 +1158,7 @@ namespace glsl
std::string type;
};
rsx::simple_array<_varying_register_config> varying_list;
std::vector<_varying_register_config> varying_list;
for (const ParamType& PT : params)
{
@ -1208,7 +1209,7 @@ namespace glsl
}
// Make the output a little nicer
varying_list.sort(FN(x.location < y.location));
std::sort(varying_list.begin(), varying_list.end(), FN(x.location < y.location));
if (!(prog.ctrl & RSX_SHADER_CONTROL_ATTRIBUTE_INTERPOLATION))
{
@ -1217,22 +1218,27 @@ namespace glsl
OS << "layout(location=" << reg.location << ") in " << reg.type << " " << reg.name << ";\n";
}
OS << "\n";
return;
}
for (const auto& reg : varying_list)
{
OS << "layout(location=" << reg.location << ") pervertexNV in " << reg.type << " " << reg.name << "_raw[3];\n";
OS << "layout(location=" << reg.location << ") pervertex" << ext_flavour << " in " << reg.type << " " << reg.name << "_raw[3];\n";
}
// Interpolate the input attributes manually.
// Matches AMD behavior where gl_BaryCoordSmoothAMD only provides x and y with z being autogenerated.
OS <<
"vec4 _interpolate_varying3(const in vec4[3] v)\n"
"{\n"
" const BaryCoord_z = 1.0 - (gl_BaryCoordNV.x + gl_BaryCoordNV.y);\n"
" return gl_BaryCoordNV.x * v[0] + gl_BaryCoordNV.y * v[1] + BaryCoord_z * v[2];\n"
"}\n\n";
OS << fmt::replace_all(
"\n"
"vec4 _interpolate_varying3(const in vec4[3] v)\n"
"{\n"
" const float _gl_BaryCoord_z = 1.0 - ($gl_BaryCoord.x + $gl_BaryCoord.y);\n"
" return $gl_BaryCoord.x * v[0] + $gl_BaryCoord.y * v[1] + _gl_BaryCoord_z * v[2];\n"
"}\n\n",
{
{ "$gl_BaryCoord", "gl_BaryCoord"s + std::string(ext_flavour) }
});
for (const auto& reg : varying_list)
{