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Make buildable with GCC in Linux
* replace GetThreadID with std::this_thread.getId() * name all anonymous structs and unions that contain non-trivially constructable objects * made default constructor for big endian type noexcept to make it work with std::atomic * move instantiated specialized template function members ouside of the class definition to comply with the standard * added default instantiation for template parameter "=nullptr" * used the C++11 standardized thread_local instead of the __declspec(thread) * added transitional definitions to bridge the microsoft specific calls (compare and exchange and aligned alloc) * removed cyclic dependency between Emulator->CPUThreadManager->CPUThread->SMutex->Emulator->... * fixed some instances of indentation by space instead of tabs * surrounded some unused code with an #if 0 block to make sure it doesn't compile
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48 changed files with 190 additions and 154 deletions
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@ -228,7 +228,7 @@ void MainFrame::InstallPkg(wxCommandEvent& WXUNUSED(event))
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Emu.Stop();
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// Open and install PKG file
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std::string filePath = ctrl.GetPath();
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std::string filePath = ctrl.GetPath().ToStdString();
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wxFile pkg_f(filePath, wxFile::read); // TODO: Use VFS to install PKG files
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if (pkg_f.IsOpened())
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