Make buildable with GCC in Linux

* replace GetThreadID with std::this_thread.getId()
* name all anonymous structs and unions that contain non-trivially constructable objects
* made default constructor for big endian type noexcept to make it work with std::atomic
* move instantiated specialized template function members ouside of the class definition to comply with the standard
* added default instantiation for template parameter "=nullptr"
* used the C++11 standardized thread_local instead of the __declspec(thread)
* added transitional definitions to bridge the microsoft specific calls (compare and exchange and aligned alloc)
* removed cyclic dependency between Emulator->CPUThreadManager->CPUThread->SMutex->Emulator->...
* fixed some instances of indentation by space instead of tabs
* surrounded some unused code with an #if 0 block to make sure it doesn't compile
This commit is contained in:
Bigpet 2014-02-23 17:52:52 +01:00
parent 07135570f4
commit 9a30ce5f18
48 changed files with 190 additions and 154 deletions

View file

@ -190,8 +190,8 @@ void Emulator::Load()
if(IsSelf(m_path.ToStdString()))
{
std::string self_path = m_path.mb_str();
std::string elf_path = wxFileName(m_path).GetPath().c_str();
std::string self_path = m_path.ToStdString();
std::string elf_path = wxFileName(m_path).GetPath().ToStdString();
if(wxFileName(m_path).GetFullName().CmpNoCase("EBOOT.BIN") == 0)
{
@ -216,7 +216,7 @@ void Emulator::Load()
ConLog.Write("Mount info:");
for(uint i=0; i<m_vfs.m_devices.GetCount(); ++i)
{
ConLog.Write("%s -> %s", m_vfs.m_devices[i].GetPs3Path().wx_str(), m_vfs.m_devices[i].GetLocalPath().wx_str());
ConLog.Write("%s -> %s", static_cast<const char *>(m_vfs.m_devices[i].GetPs3Path()), static_cast<const char *>(m_vfs.m_devices[i].GetLocalPath().ToAscii()));
}
ConLog.SkipLn();