Implemented binary vertex program disassembler

This commit is contained in:
O1L 2015-02-23 16:22:30 +04:00
parent deebe3ca1f
commit 99ea666bf2
10 changed files with 520 additions and 12 deletions

View file

@ -735,7 +735,7 @@ void GLVertexDecompilerThread::Task()
case RSX_VEC_OPCODE_SNE: SetDSTVec("vec4(notEqual($0, $1))"); break;
case RSX_VEC_OPCODE_STR: SetDSTVec("vec4(equal($0, vec4(1.0)))"); break;
case RSX_VEC_OPCODE_SSG: SetDSTVec("sign($0)"); break;
case RSX_VEC_OPCODE_TEX: SetDSTVec("texture($t, $0.xy)"); break;
case RSX_VEC_OPCODE_TXL: SetDSTVec("texture($t, $0.xy)"); break;
default:
AddCode(fmt::Format("//Unknown vp opcode 0x%x", fmt::by_value(d1.vec_opcode)));