Missing function names (HLE) and small fixes (#3038)

* Add sceNpScoreGetFriendsRanking and sceNpScoreGetFriendsRankingAsync functions

* Add sceNpSnsFbGetLongAccessToken function

* Add new functions for the sceNpTus module

* Add new functions for the cellSailRec module

* Stub cellCrossControllerInitialize

* Add sceNpAuth* functions for the sceNp2 module

* Remove unnecessary call to c_str()

* Add missing module id "CELL_SYSMODULE_ADEC_AT3MULTI"

* Add Turkish keyboard mapping constant

* Add cellOskDialogExtRegisterKeyboardEventHookCallbackEx function

* Update cellSubDisplay

* Update cotire version to 1.7.10

* Replace cellSubdisplay by cellSubDisplay

* Update cellSysutil.cpp with new functions stubbed
This commit is contained in:
scribam 2017-07-21 17:41:11 +02:00 committed by Ivan
parent d7e72797a8
commit 9747ab61f9
18 changed files with 417 additions and 73 deletions

View file

@ -309,7 +309,7 @@ void VertexProgramDecompiler::AddCodeCond(const std::string& dst, const std::str
swizzle = swizzle == "xyzw" ? "" : "." + swizzle;
std::string cond = compareFunction(cond_string_table[d0.cond], "cc" + std::to_string(d0.cond_reg_sel_1) + swizzle.c_str(), getFloatTypeName(4) + "(0., 0., 0., 0.)");
std::string cond = compareFunction(cond_string_table[d0.cond], "cc" + std::to_string(d0.cond_reg_sel_1) + swizzle, getFloatTypeName(4) + "(0., 0., 0., 0.)");
ShaderVariable dst_var(dst);
dst_var.symplify();