Fix spelling of IsRunned to IsRunning

This commit is contained in:
Cornee Traas 2013-08-12 11:56:56 +02:00
parent d249bfef4d
commit 96c692aefc
11 changed files with 35 additions and 35 deletions

View file

@ -112,7 +112,7 @@ void MainFrame::BootGame(wxCommandEvent& WXUNUSED(event))
{
bool stoped = false;
if(Emu.IsRunned())
if(Emu.IsRunning())
{
Emu.Pause();
stoped = true;
@ -187,7 +187,7 @@ void MainFrame::BootElf(wxCommandEvent& WXUNUSED(event))
{
bool stoped = false;
if(Emu.IsRunned())
if(Emu.IsRunning())
{
Emu.Pause();
stoped = true;
@ -216,7 +216,7 @@ void MainFrame::BootSelf(wxCommandEvent& WXUNUSED(event))
{
bool stoped = false;
if(Emu.IsRunned())
if(Emu.IsRunning())
{
Emu.Pause();
stoped = true;
@ -251,7 +251,7 @@ void MainFrame::Pause(wxCommandEvent& WXUNUSED(event))
{
Emu.Resume();
}
else if(Emu.IsRunned())
else if(Emu.IsRunning())
{
Emu.Pause();
}
@ -273,7 +273,7 @@ void MainFrame::Config(wxCommandEvent& WXUNUSED(event))
bool paused = false;
if(Emu.IsRunned())
if(Emu.IsRunning())
{
Emu.Pause();
paused = true;
@ -377,7 +377,7 @@ void MainFrame::UpdateUI(wxCommandEvent& event)
{
event.Skip();
bool is_runned, is_stopped, is_ready;
bool is_running, is_stopped, is_ready;
if(event.GetEventType() == wxEVT_DBG_COMMAND)
{
@ -385,40 +385,40 @@ void MainFrame::UpdateUI(wxCommandEvent& event)
{
case DID_START_EMU:
case DID_STARTED_EMU:
is_runned = true;
is_running = true;
is_stopped = false;
is_ready = false;
break;
case DID_STOP_EMU:
case DID_STOPED_EMU:
is_runned = false;
is_running = false;
is_stopped = true;
is_ready = false;
break;
case DID_PAUSE_EMU:
case DID_PAUSED_EMU:
is_runned = false;
is_running = false;
is_stopped = false;
is_ready = false;
break;
case DID_RESUME_EMU:
case DID_RESUMED_EMU:
is_runned = true;
is_running = true;
is_stopped = false;
is_ready = false;
break;
case DID_READY_EMU:
is_runned = false;
is_running = false;
is_stopped = false;
is_ready = true;
break;
default:
is_runned = Emu.IsRunned();
is_running = Emu.IsRunning();
is_stopped = Emu.IsStopped();
is_ready = Emu.IsReady();
break;
@ -426,7 +426,7 @@ void MainFrame::UpdateUI(wxCommandEvent& event)
}
else
{
is_runned = Emu.IsRunned();
is_running = Emu.IsRunning();
is_stopped = Emu.IsStopped();
is_ready = Emu.IsReady();
}
@ -436,7 +436,7 @@ void MainFrame::UpdateUI(wxCommandEvent& event)
wxMenuItem& stop = *menubar.FindItem( id_sys_stop );
wxMenuItem& send_exit = *menubar.FindItem( id_sys_send_exit );
pause.SetText(is_runned ? "Pause\tCtrl + P" : is_ready ? "Start\tCtrl + C" : "Resume\tCtrl + C");
pause.SetText(is_running ? "Pause\tCtrl + P" : is_ready ? "Start\tCtrl + C" : "Resume\tCtrl + C");
pause.Enable(!is_stopped);
stop.Enable(!is_stopped);
//send_exit.Enable(false);
@ -502,7 +502,7 @@ void MainFrame::OnKeyDown(wxKeyEvent& event)
switch(event.GetKeyCode())
{
case 'C': case 'c': if(Emu.IsPaused()) Emu.Resume(); else if(Emu.IsReady()) Emu.Run(); return;
case 'P': case 'p': if(Emu.IsRunned()) Emu.Pause(); return;
case 'P': case 'p': if(Emu.IsRunning()) Emu.Pause(); return;
case 'S': case 's': if(!Emu.IsStopped()) Emu.Stop(); return;
case 'R': case 'r': if(!Emu.m_path.IsEmpty()) {Emu.Stop(); Emu.Run();} return;
}