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Emu: fixup message when the application has crashed
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parent
68b68e676b
commit
9632d0ab8a
4 changed files with 29 additions and 8 deletions
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@ -403,7 +403,7 @@ void pad_thread::operator()()
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u64 pad_sleep = g_cfg.io.pad_sleep;
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if (Emu.IsPaused())
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if (Emu.GetStatus(false) == system_state::paused)
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{
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pad_sleep = std::max<u64>(pad_sleep, 30'000);
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@ -438,17 +438,20 @@ void pad_thread::operator()()
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m_mask_start_press_to_unpause = 0;
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m_track_start_press_begin_timestamp = 0;
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sys_log.success("Unpausing emulation using the START button in a few seconds...");
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rsx::overlays::queue_message(localized_string_id::EMULATION_RESUMING, 2'000'000);
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sys_log.success("Resuming emulation using the START button in a few seconds...");
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auto msg_ref = std::make_shared<atomic_t<u32>>(1);
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rsx::overlays::queue_message(localized_string_id::EMULATION_RESUMING, 2'000'000, msg_ref);
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m_resume_emulation_flag = true;
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for (u32 i = 0; i < 40; i++)
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{
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if (!Emu.IsPaused())
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if (Emu.GetStatus(false) != system_state::paused)
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{
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// Abort if emulation has been resumed by other means
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m_resume_emulation_flag = false;
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msg_ref->release(0);
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break;
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}
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