use only one set of logging macros instead of two and don't use free() as a function name

This commit is contained in:
Peter Tissen 2014-06-27 15:26:46 +02:00
parent afad6daa7d
commit 95f1a0e645
74 changed files with 800 additions and 793 deletions

View file

@ -177,7 +177,7 @@ u32 TROPUSRLoader::GetTrophiesCount()
u32 TROPUSRLoader::GetTrophyUnlockState(u32 id)
{
if (id >= m_table6.size())
LOGF_WARNING(LOADER, "TROPUSRLoader::GetUnlockState: Invalid id=%d", id);
LOG_WARNING(LOADER, "TROPUSRLoader::GetUnlockState: Invalid id=%d", id);
return m_table6[id].trophy_state; // Let's assume the trophies are stored ordered
}
@ -185,7 +185,7 @@ u32 TROPUSRLoader::GetTrophyUnlockState(u32 id)
u32 TROPUSRLoader::GetTrophyTimestamp(u32 id)
{
if (id >= m_table6.size())
LOGF_WARNING(LOADER, "TROPUSRLoader::GetTrophyTimestamp: Invalid id=%d", id);
LOG_WARNING(LOADER, "TROPUSRLoader::GetTrophyTimestamp: Invalid id=%d", id);
// TODO: What timestamp does sceNpTrophyGetTrophyInfo want, timestamp1 or timestamp2?
return m_table6[id].timestamp2; // Let's assume the trophies are stored ordered