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vk: Fix Linux Vega float16_t workaround
- It was disabling float16_t for non Vega cards
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1 changed files with 1 additions and 1 deletions
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@ -543,7 +543,7 @@ private:
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#ifndef _WIN32
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#ifndef _WIN32
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if (get_name().find("VEGA"))
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if (get_name().find("VEGA") != std::string::npos)
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{
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{
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LOG_WARNING(RSX, "float16_t does not work correctly on VEGA hardware for both RADV and AMDVLK. Using float32_t fallback instead.");
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LOG_WARNING(RSX, "float16_t does not work correctly on VEGA hardware for both RADV and AMDVLK. Using float32_t fallback instead.");
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shader_types_support.allow_float16 = false;
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shader_types_support.allow_float16 = false;
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