Improve Stop Watchdog

Prevent termination if PPU LLVM compilation is in progress.
This commit is contained in:
Nekotekina 2020-06-01 02:27:33 +03:00
parent 2d2ed7efd0
commit 938ca90a02
2 changed files with 16 additions and 1 deletions

View file

@ -59,6 +59,8 @@ bool g_use_rtm;
std::string g_cfg_defaults;
atomic_t<u64> g_watchdog_hold_ctr{0};
extern void ppu_load_exec(const ppu_exec_object&);
extern void spu_load_exec(const spu_exec_object&);
extern void ppu_initialize(const ppu_module&);
@ -1710,7 +1712,7 @@ void Emulator::Stop(bool restart)
named_thread stop_watchdog("Stop Watchdog", [&]()
{
for (uint i = 0; thread_ctrl::state() != thread_state::aborting; i++)
for (uint i = 0; thread_ctrl::state() != thread_state::aborting;)
{
// We don't need accurate timekeeping, using clocks may interfere with debugging
if (i >= 1000)
@ -1721,6 +1723,12 @@ void Emulator::Stop(bool restart)
}
thread_ctrl::wait_for(5'000);
if (!g_watchdog_hold_ctr)
{
// Don't count if there are still uninterruptable threads like PPU LLVM workers
i++;
}
}
});