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Qt: resize initial game list headers to minimal size if necessary
we do this on showing columns already
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1 changed files with 4 additions and 0 deletions
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@ -192,6 +192,10 @@ void game_list_frame::LoadSettings()
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bool vis = xgui_settings->GetGamelistColVisibility(col);
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bool vis = xgui_settings->GetGamelistColVisibility(col);
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m_columnActs[col]->setChecked(vis);
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m_columnActs[col]->setChecked(vis);
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m_gameList->setColumnHidden(col, !vis);
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m_gameList->setColumnHidden(col, !vis);
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// handle columns that have zero width after showing them (stuck between others)
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if (vis && m_gameList->columnWidth(col) <= m_gameList->horizontalHeader()->minimumSectionSize())
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m_gameList->setColumnWidth(col, m_gameList->horizontalHeader()->minimumSectionSize());
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}
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}
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m_gameList->horizontalHeader()->restoreState(m_gameList->horizontalHeader()->saveState());
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m_gameList->horizontalHeader()->restoreState(m_gameList->horizontalHeader()->saveState());
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