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Only start the playtime clock if it makes sense
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9 changed files with 35 additions and 23 deletions
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@ -55,7 +55,7 @@ void headless_application::InitializeCallbacks()
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callbacks.get_save_dialog = []() -> std::unique_ptr<SaveDialogBase> { return std::unique_ptr<SaveDialogBase>(); };
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callbacks.get_trophy_notification_dialog = []() -> std::unique_ptr<TrophyNotificationBase> { return std::unique_ptr<TrophyNotificationBase>(); };
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callbacks.on_run = []() {};
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callbacks.on_run = [](bool /*start_playtime*/) {};
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callbacks.on_pause = []() {};
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callbacks.on_resume = []() {};
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callbacks.on_stop = []() {};
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