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IsGood() check elimination
Reasons: 1) It's unsafe - we cannot guarantee that address is still good while it is used. 2) It's wrong in many modules which are usually just compare pointer with zero.
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52 changed files with 104 additions and 1450 deletions
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@ -416,7 +416,8 @@ void Emulator::Stop()
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GetKeyboardManager().Close();
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GetMouseManager().Close();
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GetCallbackManager().Clear();
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GetModuleManager().UnloadModules();
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GetModuleManager().UnloadModules();
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GetSFuncManager().StaticFinalize();
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CurGameInfo.Reset();
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Memory.Close();
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