IsGood() check elimination

Reasons: 1) It's unsafe - we cannot guarantee that address is still good
while it is used. 2) It's wrong in many modules which are usually just
compare pointer with zero.
This commit is contained in:
Nekotekina 2014-08-05 14:18:22 +04:00
parent 48514b0e93
commit 8f04ab07ed
52 changed files with 104 additions and 1450 deletions

View file

@ -416,7 +416,8 @@ void Emulator::Stop()
GetKeyboardManager().Close();
GetMouseManager().Close();
GetCallbackManager().Clear();
GetModuleManager().UnloadModules();
GetModuleManager().UnloadModules();
GetSFuncManager().StaticFinalize();
CurGameInfo.Reset();
Memory.Close();