mirror of
https://github.com/RPCS3/rpcs3.git
synced 2025-07-09 16:31:28 +12:00
Some things improved
shared_mutex_t implemented GUI Emu Callbacks rewritten fxm::import, fxm::import_always implemented cellMsgDialog rewritten Emu.CallAfter improved (returns std::future)
This commit is contained in:
parent
9d68c16c62
commit
8ae3401ffa
77 changed files with 1814 additions and 1831 deletions
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@ -4,20 +4,18 @@
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#include "Emu/Memory/Memory.h"
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#include "Emu/System.h"
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#include "Emu/IdManager.h"
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#include "Emu/DbgCommand.h"
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#include "CPUDecoder.h"
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#include "CPUThread.h"
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CPUThread::CPUThread(CPUThreadType type, const std::string& name, std::function<std::string()> thread_name)
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: m_state({ CPU_STATE_STOPPED })
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, m_id(idm::get_last_id())
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: m_id(idm::get_last_id())
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, m_type(type)
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, m_name(name)
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{
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start(std::move(thread_name), [this]
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{
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SendDbgCommand(DID_CREATE_THREAD, this);
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Emu.SendDbgCommand(DID_CREATE_THREAD, this);
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std::unique_lock<std::mutex> lock(mutex);
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@ -71,12 +69,12 @@ CPUThread::CPUThread(CPUThreadType type, const std::string& name, std::function<
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CPUThread::~CPUThread()
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{
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SendDbgCommand(DID_REMOVE_THREAD, this);
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Emu.SendDbgCommand(DID_REMOVE_THREAD, this);
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}
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bool CPUThread::is_paused() const
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{
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return (m_state.load() & CPU_STATE_PAUSED) != 0 || Emu.IsPaused();
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return (m_state & CPU_STATE_PAUSED) != 0 || Emu.IsPaused();
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}
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void CPUThread::dump_info() const
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@ -89,27 +87,27 @@ void CPUThread::dump_info() const
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void CPUThread::run()
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{
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SendDbgCommand(DID_START_THREAD, this);
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Emu.SendDbgCommand(DID_START_THREAD, this);
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init_stack();
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init_regs();
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do_run();
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SendDbgCommand(DID_STARTED_THREAD, this);
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Emu.SendDbgCommand(DID_STARTED_THREAD, this);
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}
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void CPUThread::pause()
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{
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SendDbgCommand(DID_PAUSE_THREAD, this);
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Emu.SendDbgCommand(DID_PAUSE_THREAD, this);
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m_state |= CPU_STATE_PAUSED;
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SendDbgCommand(DID_PAUSED_THREAD, this);
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Emu.SendDbgCommand(DID_PAUSED_THREAD, this);
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}
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void CPUThread::resume()
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{
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SendDbgCommand(DID_RESUME_THREAD, this);
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Emu.SendDbgCommand(DID_RESUME_THREAD, this);
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{
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// lock for reliable notification
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@ -120,12 +118,12 @@ void CPUThread::resume()
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cv.notify_one();
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}
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SendDbgCommand(DID_RESUMED_THREAD, this);
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Emu.SendDbgCommand(DID_RESUMED_THREAD, this);
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}
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void CPUThread::stop()
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{
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SendDbgCommand(DID_STOP_THREAD, this);
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Emu.SendDbgCommand(DID_STOP_THREAD, this);
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if (is_current())
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{
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@ -141,12 +139,12 @@ void CPUThread::stop()
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cv.notify_one();
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}
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SendDbgCommand(DID_STOPED_THREAD, this);
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Emu.SendDbgCommand(DID_STOPED_THREAD, this);
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}
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void CPUThread::exec()
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{
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SendDbgCommand(DID_EXEC_THREAD, this);
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Emu.SendDbgCommand(DID_EXEC_THREAD, this);
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{
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// lock for reliable notification
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@ -258,7 +256,7 @@ bool CPUThread::check_status()
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{
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CHECK_EMU_STATUS; // check at least once
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if (!is_paused() && (m_state.load() & CPU_STATE_INTR) == 0)
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if (!is_paused() && (m_state & CPU_STATE_INTR) == 0)
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{
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break;
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}
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@ -269,7 +267,7 @@ bool CPUThread::check_status()
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continue;
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}
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if (!is_paused() && (m_state.load() & CPU_STATE_INTR) != 0 && handle_interrupt())
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if (!is_paused() && (m_state & CPU_STATE_INTR) != 0 && handle_interrupt())
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{
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continue;
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}
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@ -277,12 +275,12 @@ bool CPUThread::check_status()
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cv.wait(lock);
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}
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if (m_state.load() & CPU_STATE_RETURN || is_stopped())
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if (m_state & CPU_STATE_RETURN || is_stopped())
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{
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return true;
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}
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if (m_state.load() & CPU_STATE_STEP)
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if (m_state & CPU_STATE_STEP)
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{
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// set PAUSE, but allow to execute once
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m_state |= CPU_STATE_PAUSED;
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