Move check_microphone_permissions to emu callbacks

This commit is contained in:
Megamouse 2025-02-24 21:38:54 +01:00
parent d33d3a9f57
commit 87db82cacd
5 changed files with 34 additions and 33 deletions

View file

@ -90,7 +90,6 @@ extern std::pair<shared_ptr<lv2_overlay>, CellError> ppu_load_overlay(const ppu_
extern bool ppu_load_rel_exec(const ppu_rel_object&);
extern void send_close_home_menu_cmds();
extern void check_microphone_permissions();
extern void signal_system_cache_can_stay();
@ -1810,7 +1809,7 @@ game_boot_result Emulator::Load(const std::string& title_id, bool is_disc_patch,
{
if (const std::vector<std::string> device_list = fmt::split(g_cfg.audio.microphone_devices.to_string(), {"@@@"}); !device_list.empty())
{
check_microphone_permissions();
Emu.GetCallbacks().check_microphone_permissions();
}
}