mirror of
https://github.com/RPCS3/rpcs3.git
synced 2025-07-12 01:38:37 +12:00
gl/vk: Enable vertex texture fetch (#2127)
* gl: Enable vertex textures * rsx: use textureLod instead of generic texture sample * rsx: handle uploading of W32_X32_Y32_Z32 * gl: Re-enable proper shader logging remove old logging method that overwrites single file * gl: Declare texture_coord_scale for vertex samplers * gl: texture remap fixes; enable remap for vertex textures * gl: offset texture indices to base layer 16 * rsx: Fix W32_Z32_Y32_X32_FLOAT subresource layout * vk: Enable vertex textures * rsx: define special calls for vertex texture fetch * gl: improved vertex texture fetch setup * vk: Fix texture formats and component mapping * vk: Implement vertex texture fetch functions properly * vk/gl: proper fix for primitive restart index revert inadvertent decompiler update * gl: Disable filtering for vertex textures
This commit is contained in:
parent
77f8ce503d
commit
867e9210d7
16 changed files with 216 additions and 80 deletions
|
@ -674,7 +674,7 @@ std::string VertexProgramDecompiler::Decompile()
|
|||
case RSX_VEC_OPCODE_SNE: SetDSTVec(getFloatTypeName(4) + "(" + compareFunction(COMPARE::FUNCTION_SNE, "$0", "$1") + ")"); break;
|
||||
case RSX_VEC_OPCODE_STR: SetDSTVec(getFunction(FUNCTION::FUNCTION_STR)); break;
|
||||
case RSX_VEC_OPCODE_SSG: SetDSTVec("sign($0)"); break;
|
||||
case RSX_VEC_OPCODE_TXL: SetDSTVec("texture($t, $0.xy)"); break;
|
||||
case RSX_VEC_OPCODE_TXL: SetDSTVec(getFunction(FUNCTION::FUNCTION_VERTEX_TEXTURE_FETCH2D)); break;
|
||||
|
||||
default:
|
||||
AddCode(fmt::format("//Unknown vp opcode 0x%x", u32{ d1.vec_opcode }));
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue