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sceNpManagerRequestTicket2 (return offline)
Returning CELL_OK in sceNpManagerRequestTicket2 makes NPEB01268 loop indefinitely trying to check the downloaded content. Telling that the system is offline escapes the loop and make the game go further. Moves NPEB01268/BLES01794 from Intro to Ingame.
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@ -1191,7 +1191,7 @@ s32 sceNpManagerRequestTicket()
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s32 sceNpManagerRequestTicket2()
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s32 sceNpManagerRequestTicket2()
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{
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{
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UNIMPLEMENTED_FUNC(sceNp);
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UNIMPLEMENTED_FUNC(sceNp);
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return CELL_OK;
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return SCE_NP_ERROR_OFFLINE;
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}
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}
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s32 sceNpManagerGetTicket()
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s32 sceNpManagerGetTicket()
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