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vk: Fix crash when running MSAA resolve shaders
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1 changed files with 3 additions and 1 deletions
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@ -16,7 +16,9 @@ namespace vk
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u32 cs_wave_y = 1;
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u32 cs_wave_y = 1;
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cs_resolve_base()
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cs_resolve_base()
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{}
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{
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ssbo_count = 0;
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}
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virtual ~cs_resolve_base()
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virtual ~cs_resolve_base()
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{}
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{}
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