BUILD: Refactor glslang submodule (#10361)

Co-authored-by: Megamouse <studienricky89@googlemail.com>
This commit is contained in:
polar 2021-05-29 07:47:51 +01:00 committed by GitHub
parent 0d64b0f94d
commit 7c7cc3914d
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12 changed files with 25 additions and 19 deletions

11
3rdparty/glslang/CMakeLists.txt vendored Normal file
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#glslang
set(ENABLE_PCH OFF CACHE BOOL "Enables Precompiled header" FORCE)
set(BUILD_EXTERNAL OFF CACHE BOOL "Build external dependencies in /External" FORCE)
set(SKIP_GLSLANG_INSTALL ON CACHE BOOL "Skip installation" FORCE)
set(ENABLE_SPVREMAPPER OFF CACHE BOOL "Enables building of SPVRemapper" FORCE)
set(ENABLE_GLSLANG_BINARIES OFF CACHE BOOL "Builds glslangValidator and spirv-remap" FORCE)
set(ENABLE_HLSL OFF CACHE BOOL "Enables HLSL input support" FORCE)
set(ENABLE_OPT OFF CACHE BOOL "Enables spirv-opt capability if present" FORCE)
set(ENABLE_CTEST OFF CACHE BOOL "Enables testing" FORCE)
add_subdirectory(glslang)

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3rdparty/glslang/glslang vendored Submodule

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Subproject commit 18eef33bd7a4bf5ad8c69f99cb72022608cf6e73

68
3rdparty/glslang/glslang.vcxproj vendored Normal file
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{8F85B6CC-250F-4ACA-A617-E820A74E3E3C}</ProjectGuid>
<Keyword>MakeFileProj</Keyword>
</PropertyGroup>
<Import Project="..\..\buildfiles\msvc\common_default.props" />
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<Import Project="..\..\buildfiles\msvc\common_default_macros.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Makefile</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Makefile</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros">
<CmakeGenerator>"Visual Studio $(VisualStudioVersion.Substring(0,2))"</CmakeGenerator>
<CmakeReleaseCLI>cmake -G $(CmakeGenerator) -A x64 -DCMAKE_BUILD_TYPE="Release" -DLLVM_USE_CRT_DEBUG=MTd -DLLVM_USE_CRT_RELEASE=MT glslang</CmakeReleaseCLI>
<CmakeDebugCLI>cmake -G $(CmakeGenerator) -A x64 -DCMAKE_BUILD_TYPE="Debug" -DLLVM_USE_CRT_DEBUG=MTd -DLLVM_USE_CRT_RELEASE=MT glslang</CmakeDebugCLI>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<NMakeBuildCommandLine>$(CmakeReleaseCLI)
msbuild.exe ALL_BUILD.vcxproj /t:build /p:Configuration=Release /p:ForceImportBeforeCppTargets=$(SolutionDir)common_default.props /m</NMakeBuildCommandLine>
<NMakeReBuildCommandLine>$(CmakeReleaseCLI)
msbuild.exe ALL_BUILD.vcxproj /t:rebuild /p:Configuration=Release /p:ForceImportBeforeCppTargets=$(SolutionDir)common_default.props /m</NMakeReBuildCommandLine>
<NMakeCleanCommandLine>$(CmakeReleaseCLI)
msbuild.exe ALL_BUILD.vcxproj /t:clean /p:Configuration=Release /p:ForceImportBeforeCppTargets=$(SolutionDir)common_default.props /m</NMakeCleanCommandLine>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<NMakeBuildCommandLine>$(CmakeDebugCLI)
msbuild.exe ALL_BUILD.vcxproj /t:build /p:Configuration=Debug /p:ForceImportBeforeCppTargets=$(SolutionDir)common_default.props /m
</NMakeBuildCommandLine>
<NMakeReBuildCommandLine>$(CmakeDebugCLI)
msbuild.exe ALL_BUILD.vcxproj /t:rebuild /p:Configuration=Debug /p:ForceImportBeforeCppTargets=$(SolutionDir)common_default.props /m
</NMakeReBuildCommandLine>
<NMakeCleanCommandLine>$(CmakeDebugCLI)
msbuild.exe ALL_BUILD.vcxproj /t:clean /p:Configuration=Debug /p:ForceImportBeforeCppTargets=$(SolutionDir)common_default.props /m
</NMakeCleanCommandLine>
</PropertyGroup>
<ItemDefinitionGroup>
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" />