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Make vm::var unmoveable
Fix bugs with discarding vm::make_var result
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8abe6489ed
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7bccdbf157
7 changed files with 65 additions and 61 deletions
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@ -309,7 +309,7 @@ error_code sceNpTrophyRegisterContext(ppu_thread& ppu, u32 context, u32 handle,
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ctxt->tropusr.reset(tropusr);
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// TODO: Callbacks
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// From RE-ing a game's state machine, it seems the possible order is one of the following:
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// From RE-ing a game's state machine, it seems the possible order is one of the following:
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// * Install (Not installed) - Setup - Progress * ? - Finalize - Complete - Installed
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// * Reinstall (Corrupted) - Setup - Progress * ? - Finalize - Complete - Installed
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// * Update (Required update) - Setup - Progress * ? - Finalize - Complete - Installed
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@ -533,8 +533,8 @@ error_code sceNpTrophyUnlockTrophy(u32 context, u32 handle, s32 trophyId, vm::pt
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std::vector<uchar> trophyIconData;
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trophyIconFile.read(trophyIconData, iconSize);
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vm::ptr<SceNpTrophyDetails> details = vm::make_var(SceNpTrophyDetails());
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vm::ptr<SceNpTrophyData> _ = vm::make_var(SceNpTrophyData());
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vm::var<SceNpTrophyDetails> details({0});
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vm::var<SceNpTrophyData> _({0});
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s32 ret = sceNpTrophyGetTrophyInfo(context, handle, trophyId, details, _);
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if (ret != CELL_OK)
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