gl: Add a framework for compute shaders

This commit is contained in:
kd-11 2019-10-02 02:26:29 +03:00 committed by kd-11
parent 9bcd7b534b
commit 7a6e2e716f
4 changed files with 416 additions and 12 deletions

View file

@ -1,10 +1,12 @@
#include "stdafx.h"
#include "GLHelpers.h"
#include "GLTexture.h"
#include "GLCompute.h"
#include "Utilities/Log.h"
namespace gl
{
std::unordered_map<u32, std::unique_ptr<gl::compute_task>> g_compute_tasks;
blitter *g_hw_blitter = nullptr;
capabilities g_driver_caps;
const fbo screen{};