Remove global thread counter (again)

Seems fine without it now.
This commit is contained in:
Nekotekina 2020-02-28 21:50:19 +03:00
parent 490f58ff3c
commit 799c3f9708
3 changed files with 0 additions and 17 deletions

View file

@ -1638,12 +1638,6 @@ void Emulator::Stop(bool restart)
cpu_thread::stop_all();
g_fxo->reset();
while (u32 x = thread_ctrl::get_count())
{
sys_log.fatal("Waiting for %u threads...", x);
std::this_thread::sleep_for(300ms);
}
sys_log.notice("All threads have been stopped.");
lv2_obj::cleanup();