Improved Vertex Shader Decompiler.

Fixed VFS Manager crash.
Fixed SPU image loader.
Draft implementation of cellFsAioRead.
Improved Callbacks.
This commit is contained in:
DH 2014-01-07 22:11:02 +02:00
parent cbeadcf872
commit 7971db665e
12 changed files with 262 additions and 53 deletions

View file

@ -119,8 +119,8 @@ bool ELF32Loader::LoadShdrInfo()
if(ehdr.e_shstrndx >= shdr_arr.GetCount())
{
ConLog.Error("LoadShdr32 error: shstrndx too big!");
return false;
ConLog.Warning("LoadShdr32 error: shstrndx too big!");
return true;
}
for(u32 i=0; i<shdr_arr.GetCount(); ++i)