qt: Add async shaders toggle to the UI

This commit is contained in:
kd-11 2018-07-14 12:55:16 +03:00 committed by kd-11
parent e7f30640ef
commit 77e2af8c00
4 changed files with 43 additions and 30 deletions

View file

@ -500,6 +500,9 @@ settings_dialog::settings_dialog(std::shared_ptr<gui_settings> guiSettings, std:
xemu_settings->EnhanceCheckBox(ui->disableVertexCache, emu_settings::DisableVertexCache);
SubscribeTooltip(ui->disableVertexCache, json_gpu_main["disableVertexCache"].toString());
xemu_settings->EnhanceCheckBox(ui->disableAsyncShaders, emu_settings::DisableAsyncShaderCompiler);
SubscribeTooltip(ui->disableAsyncShaders, json_gpu_main["disableAsyncShaders"].toString());
xemu_settings->EnhanceCheckBox(ui->scrictModeRendering, emu_settings::StrictRenderingMode);
SubscribeTooltip(ui->scrictModeRendering, json_gpu_main["scrictModeRendering"].toString());
connect(ui->scrictModeRendering, &QCheckBox::clicked, [=](bool checked)