Add strict texture flushing to debug options

This commit is contained in:
msuih 2018-12-10 00:10:09 +00:00 committed by kd-11
parent 54bfe2e102
commit 76f94940cd
4 changed files with 14 additions and 1 deletions

View file

@ -1205,6 +1205,9 @@ settings_dialog::settings_dialog(std::shared_ptr<gui_settings> guiSettings, std:
xemu_settings->EnhanceCheckBox(ui->disableFIFOReordering, emu_settings::DisableFIFOReordering);
SubscribeTooltip(ui->disableFIFOReordering, json_debug["disableFIFOReordering"].toString());
xemu_settings->EnhanceCheckBox(ui->strictTextureFlushing, emu_settings::StrictTextureFlushing);
SubscribeTooltip(ui->strictTextureFlushing, json_debug["strictTextureFlushing"].toString());
// Checkboxes: core debug options
xemu_settings->EnhanceCheckBox(ui->ppuDebug, emu_settings::PPUDebug);
SubscribeTooltip(ui->ppuDebug, json_debug["ppuDebug"].toString());