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rsx: Several fixes and improvements
- Do not ignore non-centered pixel blitting - Register method ac00+16 - Bump texture memory heap to account for GPU texture scaling requirements (vulkan) - Explicit MRT location index output to better convey intent (openGL)
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4 changed files with 26 additions and 17 deletions
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@ -88,7 +88,7 @@ void GLFragmentDecompilerThread::insertOutputs(std::stringstream & OS)
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for (int i = 0; i < sizeof(table) / sizeof(*table); ++i)
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{
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if (m_parr.HasParam(PF_PARAM_NONE, "vec4", table[i].second))
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OS << "out vec4 " << table[i].first << ";\n";
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OS << "layout(location=" << i << ") out vec4 " << table[i].first << ";\n";
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}
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}
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